There are essentially 4 versions of HRTW, divided into two categories based on the maps we will be using, the vanilla map and the Mundus Magnus Map
1.0
Very Simple mod.
Vanilla Map; No new cities or terrain
starts in 280 B.C. ends in 14 A.D.
Cities will be owned by the most historically accurate faction
Some city name changes
One Roman faction,
Three new factions: Illyrians, The Bosporan Kingdom, The Nabataean Kingdom;
Many new reskins as many of RTW vanillas units are generic.
The deletion of many units such as Wardogs, Arcani, and Druids.
Only the Rebel faction will be able to recruit Peasant units
Historically Accurate Faction Symbols for each faction
Historically Accurate names for each faction
Faction Changes: Egypt now Ptolemaic Empire, Parthia now Kingdom of Atropatene, Spain now Iberians, Scythia now Sarmatians
Senate missions and offices have been removed
2.0
Along with the features above, 2.0 will feature:
RS2 Environments
Overhaul of city list plus many new cities to get the most historically accurate scenario of 280 B.C.
Many new units pulled from other mods such as: THS, Persian Invasion, XGM, XC, Rise of Empire
Ported units from BI and ALX (will be edited)
Will run on BI's exe (Night Battles)
Diadochi TW's Wooden Walls
New walls for Greeks and Romans
Better Water mod
Sky Mod
Some other stuff that I will post later, when I'm 100% sure that I will implement it
3.0
For now we know 3.0 will feature this:
Mundus Magnus 4.0
New faction list (we have it made, will reveal it later)
Completely new unit rosters made by our team
4.0 Will be close to a complete over haul
RS2 Environments for Mundus Magnus 4.0
Rome Total History, A map made by Philadelphos, integrated with Mundus Magnus 4.0
Many features
Each version will be updated as we go, so stay posted!