Author Topic: Massalia Mafia Scum RPG  (Read 16976 times)

Cuddly Khan

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Re: Massalia Mafia Scum RPG
« Reply #75 on: July 01, 2012, 05:40:25 AM »
"Have no fear Dimos for it is just I" ;)
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Dimos

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Re: Massalia Mafia Scum RPG
« Reply #76 on: July 03, 2012, 07:52:55 PM »
Another night is over... Screams woke up the guards... But it was too late. Son of the King, the last peasant of the city of Massalia was found dead.

So what's happening now? Is it a win for the mafias? Somebody with more experience in similar games please tell me...
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Son of the King

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Re: Massalia Mafia Scum RPG
« Reply #77 on: July 03, 2012, 09:50:52 PM »
If the mafia outnumber the town (including guards etc) then they win.

Cuddly Khan

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Re: Massalia Mafia Scum RPG
« Reply #78 on: July 03, 2012, 10:18:55 PM »
Welcome SotK, to death!
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Dimos

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Re: Massalia Mafia Scum RPG
« Reply #79 on: July 06, 2012, 06:11:37 PM »
... Shall we continue or the game is over? No townies are left, thus I think the mafia won... Please everyone post... Do we call this finished?
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Son of the King

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Re: Massalia Mafia Scum RPG
« Reply #80 on: July 06, 2012, 09:20:13 PM »
Do the guards not count as town?

Captain Carthage

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Re: Massalia Mafia Scum RPG
« Reply #81 on: July 07, 2012, 12:33:03 AM »
I think the guards count as town, I don't want a fake victory.
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Phoenixguard09

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Re: Massalia Mafia Scum RPG
« Reply #82 on: July 07, 2012, 09:32:18 AM »
I'd say the guards count.
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Jubal

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Re: Massalia Mafia Scum RPG
« Reply #83 on: July 07, 2012, 11:41:34 AM »
I'd have said that if the guards didn't count as town, that should have been clearly stated in their roles. Usually all power roles count as town.
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Dimos

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Re: Massalia Mafia Scum RPG
« Reply #84 on: July 07, 2012, 06:26:42 PM »
Yes , but the main problem here is that the guards know themselves, as the mafia know themselves... They are more or less revealed to the enemy. The basic idea of a mafia game is to search or guess who is your enemy. If you insist, the game shall continue. Keep posting; if someone has to note elsewise, let us know.
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Jubal

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Re: Massalia Mafia Scum RPG
« Reply #85 on: July 07, 2012, 10:15:36 PM »
I've seen similar situations before; it's just unlucky/not clever enough play for the mafia if the guards survive this long really.

Speaking of which

Vote Ladyhawk

Let's do this thing.
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Othko97

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Re: Massalia Mafia Scum RPG
« Reply #86 on: July 07, 2012, 10:19:29 PM »
Vote: Ladyhawk
Alcohol and Calculus don't mix. Never Drink and Derive.

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Cuddly Khan

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Re: Massalia Mafia Scum RPG
« Reply #87 on: July 08, 2012, 10:48:33 AM »
Wait a second, that could only mean that Jubal and Othko are on the same side... sorry, I couldn't help myself. "Ooooo" *disappears into a wall*
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Cuddly Khan

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Re: Massalia Mafia Scum RPG
« Reply #88 on: March 22, 2014, 08:13:46 AM »
OK, I'll consider this finished. PG, SotK and Dimos are a bit less active now than they were 19 months ago. Unstickied and locked. If any other moderator or admin would like to unlock and try and continue than feel free.
Most effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.