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Exilian
»
Game Design and Project Resources: The Workshops Quarter
»
Mods, Maps & Game Add-Ons - The Bazaar
»
M&B Mods - The Explorer's Society
»
Tutorials
»
Tutorial Table of Contents
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Topic: Tutorial Table of Contents (Read 23355 times)
Jubal
Megadux
Executive Officer
Posts: 35614
Karma: 140
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Tutorial Table of Contents
«
on:
April 01, 2008, 09:34:30 PM »
A list of tutorials by subject, the best one on the internet eventually I hope...
An (O) designates an official tutorial.
PYTHON
Setting up
(O)
Getting Started
Geting Started
(O)
Editing Module System Files
General Guides to the Module System
Winter's Guide to Operations
(O)
Editing Module Constants, Factions, Strings and Quests
(O)
Editing Module_Dialogs
Fujiwara's Dialogs Tutorial
(O)
Editing Module Constants, Factions, Strings and Quests
(O)
Editing Module_Game_menus (incomplete).
(O)
Editing Module_Items.py
(O)
Editing Moulde_Party_Templates
(O)
Editing Module Constants, Factions, Strings and Quests
(O)
Editing Triggers
(O)
Editing Module Constants, Factions, Strings and Quests
(O)
Editing Triggers
(O)
Editing Module_Troops
Kits and Tricks - advanced modding
Shield Bash, by Mirathei
Fire Arrows, by Mirathei
Tactics Kit, by Mirathei
Chel's Abilites Script, by Chel (guide by Jubal)
One banner per faction, by GKH (Guide by Jubal)
Sea Battles, by Mirathei (Guide by Jubal)
EDIT MODE
Complete Guide to Scene Editing, by Jubal
ANCILLARY TOOLS
Thorgrim's BRFeditor
Thorgirm's Map Editor
Item Editor (thanks to jordan)
Troop Editor (thanks to HokieBT)
MODELLING, SKINNING AND MODEL MANIPULATION
Modelling
Video Modelling Tutorials - by Highelf
Basic Modelling Tutorial - by Highelf
Rigging
Rigging Tutorial - by Yoshiboy
Rigging with FRAGmotion - by fujiwara
Texturing
Texturing, Tips and Tricks - By Yoshiboy
How to skin a weapon - by James
Adding new Skins into M&B.903 - by Cartread
New Items and Props
Adding New Items ingame with Wings 3d - by Yoshiboy
Making Scenes and Scene props with Wings3d - by Yoshiboy
How to copy items between mods - by D'Sparil
Other
Thorgrim's Tutorial on Face Morphs
How to solve 'Python not recognised'
Putting Masks, Jewellery, and Hair under Helmets - by Nema
MISCELLANEOUS
Old module systems and versions of M&B
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
Private Clark
Megas Domestikos
Voting Member
Posts: 903
Karma: 1
Tutorial Table of Contents
«
Reply #1 on:
May 18, 2008, 05:00:19 PM »
Great, this should help us out
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Jubal
Megadux
Executive Officer
Posts: 35614
Karma: 140
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Tutorial Table of Contents
«
Reply #2 on:
June 25, 2008, 07:51:58 PM »
Updated.
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
stormcloud
Megas Domestikos
Voting Member
Posts: 2759
Karma: 2
Blah de blah!
Tutorial Table of Contents
«
Reply #3 on:
June 26, 2008, 03:00:25 PM »
Quote from: "Jubal"
MODELLING, SKINNING AND
NODEL
MANIPULATION
is that meant to be model?
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Jubal
Megadux
Executive Officer
Posts: 35614
Karma: 140
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Tutorial Table of Contents
«
Reply #4 on:
October 27, 2008, 09:16:51 AM »
Updated.
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
Jubal
Megadux
Executive Officer
Posts: 35614
Karma: 140
Awards
Tutorial Table of Contents
«
Reply #5 on:
December 14, 2008, 05:41:14 PM »
Updated.
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
Social-Pariah
Posts: 26
Karma: 0
Tutorial Table of Contents
«
Reply #6 on:
February 19, 2010, 06:12:05 PM »
Could really do with a glossary of terms as well, for those approaching this from an entirely blank slate.
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« previous
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Exilian
»
Game Design and Project Resources: The Workshops Quarter
»
Mods, Maps & Game Add-Ons - The Bazaar
»
M&B Mods - The Explorer's Society
»
Tutorials
»
Tutorial Table of Contents