ADVENTURES OF SOROS - WORK UPDATES

Started by Jubal, February 03, 2012, 06:34:42 PM

Previous topic - Next topic

Jubal

I'm teaching myself Python!
And I'm doing so by building a little python RPG for y'all to play. Utterly classic style, no graphics, just classic text-based command-line fun.

This is ADVENTURES OF SOROS

You, as the player, must adventure round the land of Soros, finding gems! Weapons! Magical Alpacas (okay, maybe not magical Alpacas). There will be quests, damsels, dragons, and a bunch of other stuff lying around too!

Features so far include:
- Variety of playable locations
- Four player races
- Combat system with randomised enemies that periodically attack you outside towns
- Score that builds up as you explore the game-world
- Different weapons, armour, and items available
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Phoenixguard09

Sounds good mate, but we need magical alpacas. The poor alpaca never gets a look-in. ;)
The Norbayne Campaign Instagram page. Give us a cheeky follow if you like. :)
By the power of Ga'haarr I command you to vanish! VANISH!
I CANNOT BE KILLED BUT WITH FIRE!
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination

Crazier than a crack-head cat and here to make sticky treats out of your vital organs.

Jubal

Started work on adding character classes, you can gain a class level every 50xp you gain.

The planned classes are:

WIZARD - casts magic based on their intelligence stat.
PRIEST - casts a few magic spells, mostly healing themselves, and is a capable fighter. Priest magic is based on willpower.
SOLDIER - Aggressive melee and shooting combat class.
THIEF - Sneaky, with hiding, fleeing, and pickpocketing advantages
KNIGHT - Heavy, defensive, armoured combat fighter
WOODSMAN - Advantages at shooting and in forested terrain

There are no multiclass restrictions except that levels must stack. So if you had gained four levels, you could be a specialist level 4 Wizard, or you could be a magic casting soldier with basic healing abilities and the ability to pick pockets. But do all of them badly. :P
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general


Jubal

Need ideas for neat but easy to implement things which might be fun in this game... also looking for ideas for skills to bulk out skill lists for any of the above character classes.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

lordryan756

#5
Here are some skills for you, Jubal :P

Wizard:
   Focus - Increases magical damage 5-10% per level
   Spellcraft - Can write spells into scrolls, for sale or future use (When mana is low)
Priest:
   Holy Smight - Causes 150% damage against Undead
   Godly Fury - Increases melee power by 50-70%*
Soldier:
   Solid Ground - Increases defense for 50-60%*
Thief:
   Drawing a blank =/
Knight:
   Drawing another blank :(
Woodsman:
   Woodscraft - Get's a 100% Agility boost if in a forest/woods*
   Eagle-Eye - Increases Dexterity by 200%(Too OP?) while in Woods*
   Woodland Aid - Calls upon a creature to give some aid(Upon their level? Like if WA lvl 1, you can summon a skunk?)

Just some general ideas I have. Not sure if these would be "easy" to implement, but here you go :P.

* - Is passive

Jubal

Currently working on quests and expanding the gameworld and stuff.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Jubal

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

I believe I've already given some of mine. ;)

Jubal

Some testing occurred today, fixed some major combat bugs.  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Jubal

Expect a release soon! Remember that you either need Python or Portable Python to play, though.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

hazzacanary

Quote from: Jubal on February 16, 2012, 09:17:22 PM
Anyone got good quest ideas?

You must have done the classic "rescue someone" quest, or "fight evil bad-thing and save world" quest. Do you have a main questline?
I CAN HAZ CANARY!

Jubal

No main questline, though there are plenty of minor quests.

Really just finishing off one more location before initial release now!  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Jubal

Loadgame & Savegame feature built today.  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

Interesting. Seems to me something like that would be difficult.