SotK's Spain Mod

Started by Son of the King, February 09, 2012, 02:00:47 AM

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Son of the King


comrade_general


TTG4

Great to see this being done, spain in vanilla was highly disappointing! Downloaded and played a bit and all seems to work fine for me, though loading is a bit slower than normal, but that's not really an issue.

One thing I have found though is an inability to build fleets. I have ports at Asturica, Scallabis, Numantia and Carthago Nova but none of them seem to be able to recruit boats like in the unit descriptions. Since it hasn't been mentioned I thought I'd also ad that farms are showing a warning on description text.

But overall I love it! Keep up the good work!

Son of the King

Playing that swap game made me want to mod again. Mainly Thrace, so I changed some stuff. I also fixed the boat bug, I derped.

comrade_general


Son of the King

For example, Thracian Hoplites (thinking of them becoming elite hoplites or somesuch).

Spoiler

Clockwork

They look amazing mate looks like they fit seamlessly into the game :)
Once you realize what a joke everything is, being the Comedian is the only thing that makes sense.


Jubal

Definitely change to the javelin anim for short/medium pikes, it's a simple trick but looks so much better. Looks nice though :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Son of the King

#68
I took account of the above advice and messed around with the hoplites some more.

Spoiler

Also, thureophoroi (read weakened heavy peltasts with spears as their secondary weapon). I think I will use these to replace militia hoplites. They are actually marginally better in my opinion (slightly better armour, has a ranged weapon, same spears, although lack phalanx ability) and therefore are more expensive. I'll play a campaign with them replaced and see what its like compared with my game with militia hoplites in instead. They'll have a stronger version (Thorakitai) available to fill the role that I would have used them for as heavy peltasts. They will be a high-level range unit though, rather than from a basic barracks.

Spoiler

comrade_general


Son of the King

With the foot lineup sorted, I will add some horsemen to better match the historical cavalry prowess of the tribes in the region!

Skull

Really good!  I applaud to you!
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Son of the King

Thanks :) .

First up on the cavalry list are the Getic Lancers (Thrace own Campus Getae, lets give them some Getae horsemen :D ). They fill a similar role to Macedon's light lancers, albeit with a weaker charge. Their shields make up for that difference though.

Spoiler

The second addition is the Thracian Noble Cavalry. I kinda cheated a little here, they are just the General's Bodyguard guys. Excellent shock cavalry, recruitable from a level 3 stables (Hippodrome?).

Spoiler

I'm removing the Greek cavalry, since that spot is filled by the Getic Lancers. However, Getic Lancers will be recruited from a basic stables alongside Militia Cavalry. The second level of stables will add some horse archers, as yet unimplemented. Then finally the third level will add the Thracian Noble Cavalry.

That gives the following roster:

Spoiler
Barracks:

   - Thureophoroi

   - Thureophoroi
   - Falxmen
   - Thracian Hoplites

   - Thureophoroi
   - Falxmen
   - Thracian Hoplites
   - Getic Warriors
   - Phalanx Pikemen

   - Thureophoroi
   - Falxmen
   - Thracian Hoplites
   - Getic Warriors
   - Phalanx Pikemen
   - Thracian Elite Hoplites
   - Bastarnae

Stable:

   - Militia Cavalry
   - Getic Lancers

   - Militia Cavalry
   - Getic Lancers
   - Getic Horse Archers

   - Militia Cavalry
   - Getic Lancers
   - Getic Horse Archers
   - Thracian Noble Cavalry

Range:

   - Peltasts

   - Peltasts
   - Archers

   - Peltasts
   - Archers
   - Thorakitai                  (Ultra-heavy peltasts)

The elite hoplites are those pictured earlier in the thread, they are similar to armoured hoplites belonging to the Greek Cities. Thracian Hoplites will be similar to the standard Greek hoplites.

I am happy with the (deliberately) varied infantry roster, that represents the blend of barbarian culture and Hellenism that vanilla failed to capture.

Maybe I will turn this into a "fix factions failed by vanilla" mod :D .

Jubal

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

TTG4

This is looking more and more awesome! Beefed up Spain and Thrace in the same mod? What could be better!