Intresting Faction Ideas

Started by Skull, September 20, 2012, 07:50:16 PM

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Skull

Post all of your faction ideas in here,and the best ones will get into the mod...
Simple right?  :)

Spoiler
The factions that are in:
Faction Name: The Preom Republic
Color(s): Green
Culture: Romano-Greekish
Short army description: The great part of the army is composed of very well trained "civilized" spearmen and pikemen,but they have nomad cavalry in their service too.
Camping focus: Take over all of the rebel Preom regions and survive the invasion of the nomad horde
Playable: Yes
Need to be unlocked: No


Faction Name: The Lonhian Republic
Color(s): White and blue
Culture: Carthaginian (with a bit of viking)
Short army description: No cavalry,but make it up with good infantry and archers,plus powerful siege engines!
Camping focus: Defend the 2 occupied Preom costal regions,discover and colonise the secret continent
Playable: Yes
Need to be unlocked: No


Faction Name: The Karlonian Kingdom
Color(s): Blue and white
Culture: Black Knights
Short army description: Good axe infantry,OK archers and copied version of the heavy knight
Camping focus: Defeat the Black Knights and defeat all of their invasions
Playable: Yes
Need to be unlocked: No


Faction Name: Nomads
Color(s): Orange and Yellow...ish...
Culture: Nomad
Short army description: Army mainly composed of numerous light cavalry
Camping focus: I don't know,maybe...Raid a lot...???
Playable: Only in Provincial Camping


Faction Name: The Black Knights
Color(s): Black
Culture: Black Knights
Short army description: Good infantry,longbows,crossbows and best heavy cavalry.
Camping focus: Destroy the Karlonian Kingdom
Playable: Yes
Need to be unlocked: Yes (now,don't you even THINK of cheating!)


The rules:
~ Your faction has to be a mix of two or more slightly different cultures / nations. The more mixed up,the better.
~ You can add some of your imagination too it - as long it has no:
    - Gunpowder
    - Monsters
    - Elves,Dwarfs or anything like that

And...that is pretty much it...  ;D

Here is a example how a faction idea is suppose to look like:

Spoiler
Faction Name: Dudes

Color(s): Mainly Gray (in many shades)
Culture: Strange

Short army description: The dudes army is composed of strong persons,but is bad at something else.

Camping focus: Take over specific regions and hold them or/while having hold of X regions or/while outlive Some Other Dudes

Playable: Yes / No / Provincial Camping ONLY

Need to be unlocked: Yes / No

Short Story: Current state,current ruler,state of the army,explanation of the goals (why you have to eliminate Some Other Dudes),etc...

Army: Short Description,names and status of the main troops in the army.
For example...

Unit name: Dudes Infantry
Weapons: Spear,axe etc.
Armour: Old shirt
Shield: Small oval / no shield at all
Morale and fighting ability: Below Average
Description: Bad infantry,only good against dudes on horses.
Cost and training time: 1 turn and 340 gold

After you do all that,give me a reason why should I add your faction in,and why it would be interesting to play with / against

Remember,the plan is to make all of our alredy planned factions first,and then move on to adding more,so you will have to wait a bit until your masterpiece gets into the game (you can speed this process up by helping us a bit...  ::))

Have fun,and let your creativity loose!   
- Skull



Also,sorry for my god awful English... :-[
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Jubal

Can you put a thread up with longer descriptions of the current factions, so we know what's in already?  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Skull

#2
Quote from: Jubal on September 20, 2012, 09:50:07 PM
Can you put a thread up with longer descriptions of the current factions, so we know what's in already?  :)
Hmm...I will put it in this thread,I will start now,since it is a bit late here,I doubt that I will finish even one faction...
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Jubal

Whenever, no rush - I've got a couple of possibilities I'm thinking of but I'll wait for the main faction descriptions first.  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Sir Mano


Skull

#5
Quote from: Jubal on September 21, 2012, 09:55:20 PM
Whenever, no rush - I've got a couple of possibilities I'm thinking of but I'll wait for the main faction descriptions first.  :)
Great,I am typing them in right now... :)

Quote from: Sir Mano on September 21, 2012, 10:10:53 PM
I like the dude faction  ;D
;D
Great that you do
Also,the new developer version is out tomorrow,so be ready to make some unit cards.

EDIT: Done,I tryed making short descriptions,but they were really bad... :-\
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!


comrade_general

Nice information and ideas, Skull!

Welcome, Sir Mano! I like the avatar. :)

Skull

#8
Quote from: comrade_general on September 22, 2012, 12:26:15 AM
Nice information and ideas, Skull!

Thank you,I hope you will like the new version of the mod too. :)

Also,if anyone of you has a idea for a faction,but has problems with naming it,maybe this site can help?
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Sir Mano

Quote from: comrade_general on September 22, 2012, 12:26:15 AM

Welcome, Sir Mano! I like the avatar. :)
;D

QuoteAlso,if anyone of you has a idea for a faction,but has problems with naming it,maybe this site can help?
nice site  :D


Skull

Quote from: Sir Mano on September 22, 2012, 10:00:24 AM
Quote from: comrade_general on September 22, 2012, 12:26:15 AM

Welcome, Sir Mano! I like the avatar. :)
;D

QuoteAlso,if anyone of you has a idea for a faction,but has problems with naming it,maybe this site can help?
nice site  :D
Yeah,really useful in every possible way.
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Jubal

I think a Bedouin/Swiss mix could be fun.

So quite eastern or bedouin in looks with robes and covered faces, and with a dominant priest class, but with organised volunteer pike units, some archers, a priest unit, and light artillery like scorpions and scorpion carts.

Perhaps the Theocracy of Caraphe as a name?

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Sir Mano

Quote from: Jubal on September 24, 2012, 01:56:49 PM
I think a Bedouin/Swiss mix could be fun.

So quite eastern or bedouin in looks with robes and covered faces, and with a dominant priest class, but with organised volunteer pike units, some archers, a priest unit, and light artillery like scorpions and scorpion carts.

Perhaps the Theocracy of Caraphe as a name?
that would be nice, do you have that name from the site?   ???

Jubal

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Skull

Quote from: Jubal on September 24, 2012, 01:56:49 PM
I think a Bedouin/Swiss mix could be fun.

So quite eastern or bedouin in looks with robes and covered faces, and with a dominant priest class, but with organised volunteer pike units, some archers, a priest unit, and light artillery like scorpions and scorpion carts.

Perhaps the Theocracy of Caraphe as a name?
Hmm...not bad...not bad at all...

What is ther color and camping focus?  ;D
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!