Author Topic: An Actual Introduction.  (Read 6516 times)

debux

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Re: An Actual Introduction.
« Reply #15 on: November 08, 2013, 11:39:36 PM »
Hello Paramythion! Never got to know of your alter-ego, I've just recently re-re-entered Exilian... may I have a juicy link with an example?

Anyway, I hope you have your fair share of fun here!
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Cuddly Khan

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Re: An Actual Introduction.
« Reply #16 on: November 09, 2013, 06:43:22 AM »
Re-re-entered? I think I've done that more than once. Hopefully PhoenixGuard will come back one day. :(

I have recently had thoughts about converting SR to Warband, the only problem is I wouldn't know where to start because Warband has a different map than the Original (I prefer the old map still).
« Last Edit: November 09, 2013, 06:45:44 AM by The Khan »
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Jubal

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Re: An Actual Introduction.
« Reply #17 on: November 09, 2013, 12:05:05 PM »
Are warband maps a really different format? Could you not just port the SR map wholesale?
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Cuddly Khan

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Re: An Actual Introduction.
« Reply #18 on: November 10, 2013, 02:37:18 AM »
Yeah, I suppose so, but I did want to use bits of the Warband map as well, I could just go for the old one. How would you also feel about it being powered by the Floris Mod Pack?
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Re: An Actual Introduction.
« Reply #19 on: November 10, 2013, 01:31:17 PM »
As long as I'm in the credits for my bits, you can sling in any other part of anyone else's stuff you want.  :)
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Cuddly Khan

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Re: An Actual Introduction.
« Reply #20 on: November 10, 2013, 07:19:10 PM »
Hahaha! I probably won't even get around to starting it so you don't have much to worry about. :P
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Paramythion

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Re: An Actual Introduction.
« Reply #21 on: November 10, 2013, 11:50:45 PM »
The Khan: It would be pretty awesome if you did though. I may actually mess around with it some too, it would be nice to have a project to work on, even if it is way out of my skill range.

debux: Thanks for the hello! And I am pretty sure I posted an in character introduction thread, which should be somewhere in the introductions. I'll fish it out later for ya.

Son of the King

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Re: An Actual Introduction.
« Reply #22 on: November 11, 2013, 12:15:09 AM »
I feel like that would maybe make me install Warband again, it has been too long since I played it and SR would be a very good reason to start again :D .

Cuddly Khan

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Re: An Actual Introduction.
« Reply #23 on: November 11, 2013, 07:13:12 AM »
A lot of scenes need to be done and I think if we had the Floris Mod Pack than we can also have heaps more weapons and stuff too, it'd make for a game with much more content... I think we should start a thread for this...
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Skull

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Re: An Actual Introduction.
« Reply #24 on: November 11, 2013, 09:52:52 AM »
It would be a damn huge project.
I could help out a bit too,but first I must finish my own mod...
« Last Edit: November 11, 2013, 10:41:47 AM by Skull »
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Re: An Actual Introduction.
« Reply #25 on: November 11, 2013, 10:45:04 AM »
Scene editing is the one part of M&B modding I have experience in, if I remember how properly xD .

Cuddly Khan

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Re: An Actual Introduction.
« Reply #26 on: November 11, 2013, 09:24:20 PM »
I'm sure you can find some tutorials somewhere. But I think scene editing in Warband might be a little bit different than in the original. I don't know, I've never tried it.
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Re: An Actual Introduction.
« Reply #27 on: November 12, 2013, 03:35:08 PM »
I'm sure you can find some tutorials somewhere. But I think scene editing in Warband might be a little bit different than in the original. I don't know, I've never tried it.
There are some nice videos on youtube...
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Cuddly Khan

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Re: An Actual Introduction.
« Reply #28 on: November 12, 2013, 07:45:58 PM »
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