Author Topic: Discussion: New Faction Units  (Read 26072 times)

ahowl11

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Re: Discussion: New Faction Units
« Reply #30 on: February 10, 2014, 09:24:08 PM »
Okay, I'll add it
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Mausolos of Caria

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Re: Discussion: New Faction Units
« Reply #31 on: February 11, 2014, 10:13:29 PM »
I can only agree with that, the African elephants used back then weren't the big sub-Saharan ones everyone knows, but their lesser relatives, the African wood elephants. Now you might wonder why you've never heard of them, well, they are extinct. And now if you wonder how they all died, well, that should be obvious...
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Bercor

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Re: Discussion: New Faction Units
« Reply #32 on: February 11, 2014, 10:25:04 PM »
And now if you wonder how they all died, well, that should be obvious...

Obvious, indeed.
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Mausolos of Caria

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Re: Discussion: New Faction Units
« Reply #33 on: February 11, 2014, 10:58:29 PM »
The Carthaginian Inquisition, rather...  ;D
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ahowl11

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Re: Discussion: New Faction Units
« Reply #34 on: February 12, 2014, 12:13:54 AM »
Well I believe Carthage is set then. :)
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Jubal

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Re: Discussion: New Faction Units
« Reply #35 on: February 13, 2014, 02:08:42 AM »
I believe the Romans had as much or more to do with it - the Carthaginians actually used the elephants and bred them, whereas the Romans were much more into hunting, got up into the mountains far more, and exported large numbers of them for use in the arena.
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Sigma

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Re: Discussion: New Faction Units
« Reply #36 on: February 13, 2014, 04:41:28 AM »
I believe the Romans had as much or more to do with it - the Carthaginians actually used the elephants and bred them, whereas the Romans were much more into hunting, got up into the mountains far more, and exported large numbers of them for use in the arena.

There was also a species of North African lion driven to extinction due to Roman arena demand and there was also that one medicinal herb from Cyrene, Silphium.

Jubal

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Re: Discussion: New Faction Units
« Reply #37 on: February 13, 2014, 01:50:08 PM »
*shakes fist* damn Romans coming over here and stealing our wildlife.  :P
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ahowl11

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Re: Discussion: New Faction Units
« Reply #38 on: February 16, 2014, 06:03:36 PM »
The Antigonid Kingdom is up. Kind of messy, would really like to organize them and determine how they will recruit their units.

Also, a new Roman unit!

From JaM:
Quote
btw, reading some books about Punic Wars, found some mentions of Roman Garrison forces that fought during sieges - Roman Historians called them Proletarii, and they were usually armed with swords and spears, used scutum, but usually have no other armor besides helmets.. I think such units would be much better to have than current Rorarii.. we could even create two different, one armed with swords/javelins and second with spears/javelins.

For us, I think taking the cape off of the town militia unit would do the trick!
« Last Edit: February 16, 2014, 07:30:12 PM by ahowl11 »
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Bercor

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Re: Discussion: New Faction Units
« Reply #39 on: February 16, 2014, 07:10:15 PM »
he Antigonid Kingdom is up. Kind of messy, would really like to organize them and determine how they will recruit their units.
Mausolos is probably the right man for that.

b257

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Re: Discussion: New Faction Units
« Reply #40 on: February 16, 2014, 08:00:57 PM »
What are the possibilities of Thorakitai and Thureophoroi being included in the mod? The spear units not the sword.

ahowl11

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Re: Discussion: New Faction Units
« Reply #41 on: February 16, 2014, 08:25:10 PM »
100% possible but it doesn't look like they'll be for Macedon
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b257

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Re: Discussion: New Faction Units
« Reply #42 on: February 16, 2014, 09:14:14 PM »
Cool, where do you plan on getting them from? the Diadochi versions look like they would fit, given some re-skinning of course.

I also like the plan in regards to units, using the RTRPE units and supplementing them with some other similar units is a good plan.

ahowl11

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Re: Discussion: New Faction Units
« Reply #43 on: February 16, 2014, 10:04:32 PM »
Need to do some research. There are a lot of options.
Yes, I am glad we are doing it this way. Makes it easy.
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b257

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Re: Discussion: New Faction Units
« Reply #44 on: February 16, 2014, 11:47:22 PM »
I know you have already set the roman roster but the one you Presented in RTRPE II was good:
http://www.twcenter.net/forums/showthread.php?562091-RTRPE-II-(1-1-Patch-Released!)&p=12257731&viewfull=1#post12257731
a fine example of what you are planning now, RTRPE units combined with other units similar in appearance :)