Feature ideas/plans/suggestnions

Started by Jubal, December 15, 2008, 10:00:34 PM

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Jubal

Already planned, I have faction ideas to cover that whole area.  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Silver Wolf

Even more than too many factions ? Jubal, you're my hero ...  ;)
"Less of a young professional - more of an ancient amateur. But frankly, I'm an absolute dream."

Cuddly Khan

YAY!! MORE MORE!! The best feature of this mod is that there are lots of factions. Which means that the game will last longer. This mod i give a 9.5 out of 10.


Assassin>> :ninja:
:knight:  :DarkstarOnly:  :knight:
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

JustifiedKnight

Suggestions:

- The abillity to build a town/castle/village. I guess that would be kinda hard to implement

- Quests making you leader of some people or gain the allegiance of a people, kinda like your castle is besieged and a party of the Daoghan will arrive for your aid, but not like 100 + party, but a small one

- Create your own knighthood order, like prophesy of pendor

- Your own Kingdom

- A faction kind of like the ones with the bright armor from lord of the rings(don't remember their names)

- Dialogue for the people who say surrender or die, make your choice. Kind of annoying. But hey send those dialogue things for me and i can write it ;D

Jubal

All things I'd like to do sometime - 's hard to get time these days, but I'd like to add another release sometime in the next year or so.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...