Author Topic: UPDATE - what we're doing and why  (Read 2893 times)

Lizard

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UPDATE - what we're doing and why
« on: December 21, 2014, 03:55:47 PM »
So...

HyperNormal is on hold. If you've been following us you'll know the reasons why this is, but the short version is we do not have the time, manpower, or artistry needed to complete the project to the required standard.

Are we bummed out? Yes we are. Are we slowing down? No we're not!

Ludum Dare 31 was a huge success for all who attended, including Lizard - who got a prototype for a point-and-click murder mystery out of it (people interested in testing it should definitely send her a message, hint hint).

We're also heading up an exciting new project in conjunction with someone Lizard worked with at university! We have to keep it fairly hush hush, but again those who like life sims should definitely hit her up for how to become involved in testing.

Global Game Jam is in January, and hopefully that will provide another opportunity for a fun prototype of some description!

So, yeah, whilst we're bummed our big title won't be hitting shelves, we're keeping the fires burning by fuelling them with less ambitious indie projects. Watch this space!
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Jubal

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Re: UPDATE - what we're doing and why
« Reply #1 on: December 21, 2014, 03:59:56 PM »
I am interested in testing any and many things, as I may have previously indicated :)
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Lady Grey

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Re: UPDATE - what we're doing and why
« Reply #2 on: December 21, 2014, 07:10:02 PM »
I'm also interested in testing :)

Lizard

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Re: UPDATE - what we're doing and why
« Reply #3 on: December 21, 2014, 07:13:05 PM »
Mmm, testers...

I MEAN, GOOD YES TESTERS. For testing.
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Son of the King

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Re: UPDATE - what we're doing and why
« Reply #4 on: December 21, 2014, 07:55:48 PM »
Me too, I like life sims :) .