Every game I play is on PC, although to be fair this (like the AC series) is a casual game aimed at casual gamers which I don't think I can claim to be. To make it more of a challenge I actually went 0 runes after about midway through the game (about 10 mins after I got into the second location) Whether I like the game or not is irrelevant here tbh this is intended to be more a review then an opinion piece. But if you care for whatever reason, I really enjoyed it actually, I had a huge amount of fun rhythmically chopping up various Orcs and juking bosses. I just don't think that the game was imaginative, setting for the story was uninspired and mechanically was lifted from another game. None of these are unfair comments and I for one don't believe a game has to innovate to be good.
EDIT: With Cap2, I know more about what "should" be in the movies which possibly correlates with the 1.5 that also thought it wasn't good in terms of content. Likewise with gaming, I have a huge background knowledge of the industry, I play a lot of other titles in the same vein. The only big AAA game so far that I would slightly describe as 'not only for casuals' are the batman games. If you ramp up the difficulty, one bullet kills you, there are no ranged deflections and the melee enemies require the same combo tactics (stun/dodge/parry/whatever) as this game and the AC series. It gets difficult.
I'm also definitely only a core gamer that occasionally dabbles in hardcore, I'm not fussed with difficulty if the game feels right on lower ones e.g. I love playing the DA series on lower difficulties so I can run without healers/tanks all the time and take the companions that suit what my avatar doing/who they get along with etc.