Author Topic: New Version  (Read 2592 times)

comrade_general

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New Version
« on: December 14, 2016, 06:43:04 PM »
Trying to put some work into adding new features for the fans. If anyone has suggestions jot them down here.

List of potential changes:

- port to Alexander - done
- add in the new models by nahun (if we find them)
- custom portraits for all the main characters - done
- make dragons stronger - done
- add Summer Islands on map - done
- add Summer Islands faction - done
- try to hide more of the old vanilla cultures
- add Boltons as a faction - done
« Last Edit: January 11, 2017, 09:58:22 PM by comrade_general »
I'd be more apathetic if I weren't so lethargic.

comrade_general

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Re: New Version
« Reply #1 on: December 20, 2016, 04:29:18 PM »
Successfully ported to Alexander.
I'd be more apathetic if I weren't so lethargic.

comrade_general

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Re: New Version
« Reply #2 on: December 20, 2016, 05:11:25 PM »
Settled on a Watch/Stark/Tully permanent alliance.
I'd be more apathetic if I weren't so lethargic.

comrade_general

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Re: New Version
« Reply #3 on: December 20, 2016, 08:13:28 PM »
Got the character portraits in plus Dany can walk around the map as a lady. xD





Plus here's an example of the alliances fix. Before the Tullys never had a chance at expansion as they were attacked on all sides.

I'd be more apathetic if I weren't so lethargic.

Jubal

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Re: New Version
« Reply #4 on: December 20, 2016, 11:00:48 PM »
Are the Lannisters still successful against the Tullys a decent percentage of the time?
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comrade_general

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Re: New Version
« Reply #5 on: December 20, 2016, 11:04:47 PM »
I'll have to do more testing. I was just tinkering when I noticed that instance. The Lanns had got into it with the Tyrells which is why they were distracted when the Tullys showed up.
I'd be more apathetic if I weren't so lethargic.

comrade_general

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Re: New Version
« Reply #6 on: December 21, 2016, 01:47:51 AM »
Changed me mind and done away with the forced alliances. It just gums up the works. We'll just let rtw do its thing.
I'd be more apathetic if I weren't so lethargic.

Jubal

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Re: New Version
« Reply #7 on: December 21, 2016, 03:12:46 PM »
Fair snuffles :)
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comrade_general

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Re: New Version
« Reply #8 on: December 21, 2016, 05:09:31 PM »
Also decided to add the Boltons as a playable faction.
I'd be more apathetic if I weren't so lethargic.

comrade_general

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Re: New Version
« Reply #9 on: December 21, 2016, 06:45:59 PM »
Progress is made this day.
I'd be more apathetic if I weren't so lethargic.

Jubal

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Re: New Version
« Reply #10 on: December 21, 2016, 07:22:04 PM »
Excellent stuff :) Will be interesting to see how campaigns play out now...
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comrade_general

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Re: New Version
« Reply #11 on: December 21, 2016, 07:34:43 PM »
Vielen dank, and aye, getting on their units now then can test...
I'd be more apathetic if I weren't so lethargic.

comrade_general

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Re: New Version
« Reply #12 on: December 23, 2016, 04:36:46 AM »
So I've got the Boltons complete and added in some more characters and portraits around the world and eliminated some more old culture stuff. The Boltons are running bug-free but there's some random error caused by either the Arryns or Braavosi or even both that happens randomly in the first few years of play. I've already checked things out with the names, traits, general units, ports, children, and probably other things but I'm not sure what the cause is. I did fix the turn script that was causing characters to age too rapidly plus is I've got the Targs expanding a lot sooner by moving Yunkai south a couple dots. I didn't get any crashes the last couple runs so it's possible I may have fixed whatever was happening but I doubt it.

Anyway I need some playtesters to fire up the old Rome and see if we can't narrow down what's happening but more importantly see how the rest of the game performs. Pretty please. :)
I'd be more apathetic if I weren't so lethargic.

Phoenixguard09

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Re: New Version
« Reply #13 on: December 23, 2016, 11:24:16 AM »
I don't have Alexander. :(
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comrade_general

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Re: New Version
« Reply #14 on: December 23, 2016, 03:33:13 PM »
:'(

I just tried to run another ai campaign but the Arryns crashed it before the first year ended. Godportugalingdamnit this is frustrating.

Opened the autosave and it made it through Arryns but sure enough crashed on Braavosi who are the next in turn. I have a hunch it somehow has something to do with the port at Braavos...

But now playing as the Braavosi it ctd's when I click the end turn button...
« Last Edit: December 23, 2016, 04:01:01 PM by comrade_general »
I'd be more apathetic if I weren't so lethargic.