36 Days - a working project

Started by yobob, September 15, 2017, 08:28:19 PM

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yobob

A Y.B. Game
The Chains That Bound Me






Developer Blog

This game is low funding meaning I've been doing all the programming, art, music, story, marketing,  you name it. Besides the exception of the character portraits which is done by Sphenops. Lots of thanks to her. The game logo is designed by Leonardohendo.

I've published an alpha demo because I needed some exposure to see if this game would do great or not, and if I should continue or not. This game is so big in story that I'm regretting even designing this big feat of a game! I can't tell you how many hours this completed game will have or if it'll even be completed, but I can tell you that this alpha demo has about 2-4hours of game play. Which is big, yeah I know. You can imagine how many more hours there will be if this game does finish.

There are a lot of twists in this game. You'll be surprised at every corner. And as you play on, there will be a lot of questions that will leave you like, "what?! I can't believe - what happens next?"

I've had a few people play and tested my game and they enjoyed the story. And some of them gave me great feedback. There were only minors problems this game faced like exploration felt like a must, there's no point in leveling, and sometimes I felt lost on where to go next.

This was done on purpose because of the lack of time I had in polishing this demo. That's why I call it the alpha demo. I had to publish this game mostly because I'm applying to a game competition called game development world competition.  And the date of the last submission is the end of September.

So I made the mode easy for this game. Just because I wanted you to enjoy the story and not be too nit picky on the little flaws the game has.

I've published another game long ago called the beast named eliza which did very good. I always love to see the lets play. It's probably why I develop video games hahaha...

I'm hoping I do get to see some lets play for this alpha demo. Maybe I'll hear some nice inputs on how to improve the game. I always like to hear those. After all, as a game developer, this game is somewhat my baby lol...

Anyways, this is my temporary good bye because I'm so burnt out, I need a month off from this game. I think my vision has gone worse since I spent like 8 months glued to my PC. I LOVE GAME DEV!!!



Story

The Chains That Bound Me is a story rich game that has the elements of an rpg genre. You'll explore the city of Florie in the lower district, a place where the guards oppresses the working people. Death is common and starving people will ask you for food. You will play as Arridaios, one of the leading members of the rebellion. People look up to you and hope that their revolt will succeed. But Arridaios is reluctant in helping the people. He wants to live in what little peace he has. Things don't go the way as planned. Arridaios discovers that his friend went missing. And along the way in finding him, he sees something he dreads. Something he never wants to see again. Far worse than the oppression of King Leuric.

Updates

Arridarios, the Miner!




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Environment 1
It's seems a bit scary to be working in here alone 0.0





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Environment 2
It looks run down.




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To find out more!


Visit me on twitter to receive weekly updates: Yobob

Download: https://yobob.itch.io/a-lovers-rpg-demo

Support me on Kickstarter!

https://www.kickstarter.com/projects/yobob/the-chains-that-bound-me


Jubal

Hm, image links are broken again with 403 errors to your google drive. I'd suggest trying IMGUR; google drives often really don't like being linked to.

This sounds an interesting idea - look forward to seeing more :)

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

yobob

Alright, i fixed it, i hope it comes out now.

Jubal

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...