Tales From Windy Meadow - fantasy pixel art Visual Novel

Started by Aure, September 28, 2017, 09:18:18 PM

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Aure

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

Changes, changes... The new art is born and then evolves, while Tales From Windy Meadow in its entirety comes closer to its final state.

But the most important changes are unable to show in a small #ScreenshotSaturday post. On Wednesday we're going to share these details. The sad thing is we failed to finish the game to this day... So the March release is now out of our reach.However, we finally have the most basic, raw version of the game working.

Our previous decisions led us to a wrong spot, but now, after switching to a new game engine and changing the programmer, we managed to achieve in 10 days what we were unable to make during 6 previous months.

We are still behind... But there is a lot to show. We'll start showing the game's screenshots and its features next week.

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Silverspook

Looking great! I am a big fan of VA-11 HALL-A so I will be keeping an eye on this as well. :)

Aure

Some graphics are still not ready and some things still need to be improved, but we really like this "point the name with your mouse to read it's description". It changes a lot of the writing as well, since this format allows us to easily avoid bad dialogue such as "as you know, I was always your friend and your father never liked me..."

Everything is still work in progress. : )
Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Caradìlis

Yes please, it's such a nice tree, it would be such a waste...
"Those who don't beieve in magic will never find it." - Roald Dahl

Tusky

Looks great, sounds like an interesting concept. I love the art style too! Keep up the good work!


p.s. Save the tree!  :ents:
<< Signature redacted >>

Aure

@Caradilis
The tree may be pretty, but I wonder how would it work as a part of the palisade... ; ) ;

But honestly, I like it a lot. I'll keep it safe as long as I can. ; )

@kinklade
Thank you very much for your kind words! <3

---

We have never participated in IndieDevHour, but we'll try to start with the weekly updates from now on. : ) Tomorrow we should be able to post a new devlog as well. : )

This is Temnus, Iudicia's father. Longer description would enter the spoiler territory, but I hope you'll like the visuals. : )

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Tusky


Nice update. The map looks like it will be a useful feature. Will it be necessary to track where characters are in order to inform dialogue decisions that you have to make?


Checked out your new site as well. Looking good! :p (puts mine to shame a bit!!)
<< Signature redacted >>

Aure

Well, your website allows you to easily introduce your blog posts and other information, our is more of an "on-line business card". There is always a cost to be made... And to be clear - I'm not the one who made our website, my girlfriend is responsible - and if I remember correctly, the source code should be available somewhere on Github!

I would say that knowing your character's place isn't essential for making in-game decisions since the majority of them is either focused on role-playing or the personal choices. However, it gives you a lot of important context, especially for Vena's route. : )
Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

One place, two visions... Which one do you prefer?
Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Caradìlis

I can't quite pinpoint my reasoning, but I like the first one better... :) Maybe it's the cloudier sky, I'm not sure though...
"Those who don't beieve in magic will never find it." - Roald Dahl

Silverspook

Yeah I think the first one has a more interesting sky and gives a better sense of depth.

Great work on both of them though!