Author Topic: Son of a Witch: Desert Level Released!  (Read 2443 times)

Jubal

  • Megadux
    Executive Officer
  • Posts: 35587
  • Karma: 140
  • Awards Awarded for oustanding services to Exilian!
    • View Profile
    • Awards
Son of a Witch: Desert Level Released!
« on: January 29, 2018, 09:27:21 PM »
Son of a Witch: Desert Level Released!


The seventh and final level of Bigosaur's beat 'em up roguelike, Son of a Witch, has been released! The last part of the player's epic quest takes you to the desert realms, where a range of new enemies and challenges await. Desert swordsmen, great jackal-gorillas, and deadly red assassins with petrifying blades are roaming the canyons ready to battle the player, and a new "thirst" effect forces you to keep drinking potions if you want to avoid running out of energy in the sweltering desert sun. If you manage not to get killed or turned into a statue, then the final boss awaits - the dragon master, master of spear-combat and magic alike, who holds the mysterious portal-opening artefact known only as the Tar of Akhall!

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...