Author Topic: HEUSS - 2D medieval action game about fast and brutal combat  (Read 3555 times)

Tusky

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Re: HEUSS - 2D medieval action game about fast and brutal combat
« Reply #45 on: February 24, 2020, 10:34:49 AM »
ouch!

Love the GIF :)
Handy video as well, I think that will come in handy some time
Check out Tourney: The medieval tournament simulator, a PC game I am working on!
Links: Devlog thread here on Exilian | Tusky Games Website

Jubal

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Re: HEUSS - 2D medieval action game about fast and brutal combat
« Reply #46 on: February 24, 2020, 10:48:09 PM »
It's a good video - the little "oh" noise they make when they hit something is hilarious :)

I should also say that the word choice of 'spazzed' at 5:17 sat quite uneasily with me though, it has some pretty grim connotations of being used unpleasantly about folk with disabilities.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Manic Arts

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Re: HEUSS - 2D medieval action game about fast and brutal combat
« Reply #47 on: February 25, 2020, 10:27:52 AM »
ouch!

Love the GIF :)
Handy video as well, I think that will come in handy some time
Hehe I'm eager to see your own torture dungeon ;)

Manic Arts

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Re: HEUSS - 2D medieval action game about fast and brutal combat
« Reply #48 on: February 25, 2020, 10:41:48 AM »
It's a good video - the little "oh" noise they make when they hit something is hilarious :)

I should also say that the word choice of 'spazzed' at 5:17 sat quite uneasily with me though, it has some pretty grim connotations of being used unpleasantly about folk with disabilities.
Thanks my dude! About my word choice, don't think too much about it and you'll be fine ;)

Manic Arts

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Re: HEUSS - 2D medieval action game about fast and brutal combat
« Reply #49 on: March 04, 2020, 12:17:23 PM »

Just released my twenty-second devlog!


In this episode, I create death animations for my enemies.




Here's some combat with character RAGDOLLS in action!


Any feedback is greatly appreciated!

Stay on the lookout for more devlogs in the future!



Manic Arts

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Re: HEUSS - 2D medieval action game about fast and brutal combat
« Reply #50 on: March 14, 2020, 06:39:48 PM »

Just released my twenty-third devlog!



In this episode, I implement weapon physics inside the combat sandbox.




Here's some combat with fully implemented ragdolls!


Any feedback is greatly appreciated!

Stay on the lookout for more devlogs in the future!