Author Topic: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]  (Read 17695 times)

Jubal

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Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
« Reply #135 on: January 30, 2021, 12:43:57 PM »
Hm, that's a really interesting one. Given how much it absolutely happened historically it actually is odd that RPGs never do "we want to pull down the old ruins in order to get the stone and build new stuff" as a quest hook, the more I think about it the odder it feels that I've never seen it done before. Nice stuff!
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Aure

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Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
« Reply #136 on: January 30, 2021, 09:37:27 PM »
I think so as well! The recycling of stone blocks was so common that it easily reached across the ages. I quite like it how in Witcher 3 (especially the Blood and Wine DLC) the player had an opportunity to restore various hamlets, but I feel like it's just one side of the coin.
Especially since once we establish that building materials are worth collecting and reusing, it makes the buildings which are left to itself even more interesting. It makes sense, for example, that a "haunted", burnt house becomes taboo.
Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

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Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
« Reply #137 on: February 13, 2021, 12:56:07 PM »
It’s been a year since the last time I visited Howler’s Dell... It now looks somewhat prettier. : )

I currently work on the ambient nature sounds for the game, and next week I’ll start writing new scenes and interactions, in the meantime updating the older illustrations... This winter is great for the game. ^^

Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Aure

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Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
« Reply #138 on: February 20, 2021, 12:46:03 PM »
The residence of the magic crafter. October 2019 vs February 2021.
I’m so, so happy with this one.



Roadwarden - an illustrated text-based RPG in which you explore and change a hostile, grim realm. Currently in development.
Tales From Windy Meadow - my fantasy pixel art Visual Novel.

Jubal

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Re: Roadwarden [Fantasy/RPG Elements/Pixel Art] [DEMO]
« Reply #139 on: February 26, 2021, 01:02:26 PM »
This is probably just a me quirk, but to what extent are the walls in your setting meant to be actively versus passively defensive? Which is to say, is it designed for "if we make a barrier the wild animals won't think to get in" vs "this may need to be defended against a rampage or actual assault like the one in Windy Meadow". They look built for the former, I think - my concern defending those things would be that there aren't a lot of places inside the walls where you can get a vantage point over the outside, whereas an actively defensive wall might want more tower points or earth ramps for that purpose (Howler's Dell I guess does have a couple such towers).

I do love the golems in the magic crafter's residence, and especially empathise with the slumped one that's sitting down and looks how I often feel lately :)

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...