So, after CMW3
Outcasts and Monsters was the clear vote preference of the audience for what we do as CMW4. So here's an early planning-thoughts thread. Shout if you have ideas for speakers, things to do, other cool thoughts, etc.
Possible spins on the theme:
- The problems of medieval evidence for outcast/marginalised peoples: how do we represent people who we know are under-represented in sources?
- Marginalisation in the middle ages more generally - what it meant to be an exile or outlaw, or indeed a woman, a minority community, etc
- What makes a monster medieval, both in our eyes and in what monsters medieval people themselves were fascinated by?
- Do we have ways of encoding/game-ruling some of these statuses, and what do those look like?
- How does the modern more monster-sympathetic trend in games play into these considerations?
- Are there bits of medieval monster inspiration that remain under-used and under-utilised?
Tentatively CMW4 will be the 16-18 February 2024.