Minerva Labyrinth - A dark magical girl dungeon crawler

Started by Antiquity, April 13, 2025, 12:50:04 AM

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Jubal

How did you find doing Next Fest?  :)  Did you get a decent bump of wishlists/feedback out of it?
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Antiquity

Quote from: Jubal on June 20, 2025, 11:05:45 AMHow did you find doing Next Fest?  :)  Did you get a decent bump of wishlists/feedback out of it?
Some of the data was very discouraging, but I don't have previous games to compare and I don't know what's typical for Next Fest, so I should probably not read too much into it.  I did come away with almost triple my small starting number of wishlists.  A couple of people posted mostly positive feedback, with some constructive suggestions and some that I can't do much with.

So, it was worth doing, but without knowing why most people either kept playing or didn't, I don't know much more about what needs improvement.

Jubal

Quote from: Antiquity on June 20, 2025, 01:23:27 PM
Quote from: Jubal on June 20, 2025, 11:05:45 AMHow did you find doing Next Fest?  :)  Did you get a decent bump of wishlists/feedback out of it?
Some of the data was very discouraging, but I don't have previous games to compare and I don't know what's typical for Next Fest, so I should probably not read too much into it.  I did come away with almost triple my small starting number of wishlists.  A couple of people posted mostly positive feedback, with some constructive suggestions and some that I can't do much with.

So, it was worth doing, but without knowing why most people either kept playing or didn't, I don't know much more about what needs improvement.
FWIW this sounds very similar to my Next Fest experience. I had quite a bit of information on e.g. how quickly people stopped playing (fast) and how many downloads (which felt like a better number) but not much feel for how they played, which I think is a tricky one. Indeed I think a lot of DLs for the Exile Princes - circa 10-15 percent of them - are done by achievement-hackers who just load up the free game and use a hack to give themselves all the Steam achievements, which is a bit of a glum statistic.

But it's always hard to know how a game looks in practice to your users. Bigosaur, a dev who comes here occasionally, once said to me that he feels there's no substitute for just watching people do playthroughs physically or via videos sometimes, which may have something to it.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...