Five Nights at Sh*thouse

Started by scarzehd, Today at 02:51:44 PM

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scarzehd

Back in 2024, I made a joke project named after a humorous competitive callout from TF2. Five Nights at Sh*thouse was initially meant to be a silly, low-effort game to help combat burnout. Now, I've decided to upgrade it with infinite level generation (with help from my Blades Level Generation Algorithm), a proper win condition, and a variety of other improvements.

Although many of the game's features were based mostly on what I thought would be funny at the time, I think I've tightened up the game design considerably.

There are still plenty of bugs, but the game is nearing a state ready for proper testing. I should have some gameplay footage ready later today.