Five Nights at Sh*thouse

Started by scarzehd, September 21, 2026, 02:51:44 PM

Previous topic - Next topic

scarzehd

Back in 2024, I made a joke project named after a humorous competitive callout from TF2. Five Nights at Sh*thouse was initially meant to be a silly, low-effort game to help combat burnout. Now, I've decided to upgrade it with infinite level generation (with help from my Blades Level Generation Algorithm), a proper win condition, and a variety of other improvements.

Although many of the game's features were based mostly on what I thought would be funny at the time, I think I've tightened up the game design considerably.

There are still plenty of bugs, but the game is nearing a state ready for proper testing. I should have some gameplay footage ready later today.
Create until nothing is left to create.

Jubal

Ooh, that sounds interesting - look forward to seeing it :)

Is it as kinda mock-horror as the FNAF-like title implies?
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

scarzehd

It's actually pretty similar to The Joy of Creation's old free roam versions. It's not really meant to be scary, though.
Create until nothing is left to create.

scarzehd

I recorded some gameplay. There are a few bugs here if you know where to look, but the general idea is there.

Create until nothing is left to create.