Axiosa: OOC Thread

Started by Jubal, October 09, 2011, 12:04:12 PM

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Jubal

DD's only mildly less experienced than I am at RPing.

As a brief guide: this is a fully GMed RPG as opposed to a freestyle duel-of-the-ages type job; therefore the primary concern is to command your characters, mine is to unfold the world and story around them. DD, being very used to that game style, tends to give very blunt answers to questions like "what do you want to do?" and let me detail the results. :P

Your more prosaic stuff reads beautifully, mind - it's best to find a medium between DD's three words and your several paragraphs. The best way to make good posts but keep to a command-based setting is to do a good amount of first person writing as your character and ask questions of characters around you.

Also, while I know it's difficult, try and keep added information to a minimum except where it's backstory that only regards your character - if you name a pub for example, that's it named for everyone and (while in this case it didn't because I'm freestyling even more than usual) when I start building more detailed plots for you to explore I may need an area to look or be a certain way to allow the plot to move on. Equally, go for "I rush forwards, yelling wildly, and attempt to slice the head of my foul enemy from his Hades-forsaken shoulders!" rather than "I cut his head off and spit on it as it lies in the mud". The former is you giving a command which can then be fed into the rules, the latter starts taking over the GM's job of resolving the successes of player actions. :)

It's good stuff so far, I'll make a GMpost giving you more details when the others have checked in. Obviously the faster you all play the faster things can move - these things go exactl as fast as the slowest poster.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Gen_Glory

what Jubal said, i can do elaborate back stories which are completely irrelevant (remember DnD jubal?) but i like to keep it simple :)
Tis but a scratch...


Cuddly Khan

#17
OK than. I just have never seen an RPG like you said. Sorry. Oh, and like I said, I want to go into town and do some errands ;D
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Jubal

I need to remember to start giving out a lot more XP.  :P
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Cuddly Khan

Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Gen_Glory

come on jubal give us some activity

instead of waiting for everyone do what many GMs do which is carry on with characters doing nothing if the Player does not post actions
Tis but a scratch...


Cuddly Khan

I wonder what the main story line will be. Will we have a goal? Is there an evil enemy to defeat?
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Jubal

Yes, there is a main story line. Also, you guys suck at taking plot hooks.  :P
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Cuddly Khan

Plot hooks? :) Maybe you just need to make them more obvious. Also, I'm most likely a wanted criminal now. So how's that for a plot.
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Captain Carthage

Jubal were just messing up your campaign like any good game group should.
Scum of the highest degree and don't let charitable citizens tell you otherwise.

Cuddly Khan

I'm playing with the choices I get. :) I can't wait until this stupid soldier stops chasing me. :(
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Cuddly Khan

So how do you level up your character?
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Gen_Glory

by passing characteristic tests, killing people etc.
Tis but a scratch...


Cuddly Khan

That's not what i mean. What I mean is how much XP and stuff like that.
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Jubal

Um, about 60 or so to level up, but you need to have certain skills first and those can cost around 15-60 each depending on the level of the skill. I'll explain when people have a bit more XP and when this first section of the RPG is finally over (hopefully not too long now).
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...