The Indigo room

Started by Jubal, July 09, 2008, 08:40:51 PM

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Ashanorath

Can I open the bible?
And I collect all the pieces of paper from the floor.
I check if there is something inside the incense burners.
And I try to lift the small statue of buddha.
It's better to live within your dreams then to live without them.

Silver Wolf

#166
Quote from: comrade_general on November 06, 2012, 03:17:47 AM
http://www.bomtoons.com/biggame.html

I saw that in a movie. Perhaps "Big" with Tom Hanks?

Melt the wizard. :P

- - - - - -

Never mind. Just saw the credits on the end. :P
It's quite easy if you've seen the movie. You can literally just walk in and shank his evil scepter-wielding ass.

Ain't no one fu**s with tiny adventurer.

Ain't no one.
"Less of a young professional - more of an ancient amateur. But frankly, I'm an absolute dream."

Jubal

Ash: you now have a pile of paper. You can open the bible. It has bible verses in it, like most bibles do. The incense burners contain incense. The Buddha statue is just about liftable, quite heavy though.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Ashanorath

Can I check under the bible and under the buddha statue?
And I closely check the picture of virgin Mary(look behind it, possibly something hidden under canvas)
Is it possible to remove the cross from the base at protestant shrine?
I check my pile of papers for similarities and possibility of grouping them or setting them in order.

And my mind is blown atm, got to read the post with description again for more ideas.
It's better to live within your dreams then to live without them.

Jubal

The picture is a picture, both the bible and the statue appear to be a bible and a statue.

You can certainly remove the cross from its base.

You can't find any similarities with the different bits of paper.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

feet

Can the keys from the catholic shrine be used to unlock the padlocked cog?
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination

Head, shoulders, knees and toes. Knees and toes!

Jubal

One of the keys does unlock the cog, well done; it's a start, you now just have a huge cog which is too stiff for you to physically turn  :P

Does anyone think TIR would be good as a puzzle computer game? It's something I've considered for a while.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Silver Wolf

I do.
Perhaps as a point-and-click adventure?

But you do know that a project such as that would require a huge amount of time...
"Less of a young professional - more of an ancient amateur. But frankly, I'm an absolute dream."

Jubal

Yeah, point & click would be the way to go. And yes, that's why I haven't done it...
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Jubal

Still nobody on the current room?  :(
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...


Jubal

We've been through this one before. Once or twice :P
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

Sooner or later they will break through.

Throw another one. :P

Tom

I would unlock the cog with the keys, then I would take down tthe rope from one of the shrines. I would use the canvas to make a basket which I would then tie to the rope. I would throw one end of tthe rope over the domed shrine to make a pulley and tie the other end of the rope to the cog. I would then chuck all the heavy things in the room like the statue and crescent moon in to the canvas  basket which would pull down on the rope, turning the cog, with my help as well and hopefully retracting the door bar. I would then use the second key to unlock the door (if necessary) so I can leave.

That's my plan after just seeing the puzzle, would it work? It probably needs a bit more refining but I replied on my phone without access to the description of tthe room.

On second thoughts as above but use the Protestant cross like an alan key, slot it in to the axle holein the cog and use it as an axle. Tie the rope to the cross and as above use the other heavy things to pull the rope and turn the cog.

Jubal

Very close indeed with the second one - the only thing you've neglected is that the axle on the cog juts out so you can't slot the cross onto it directly, you need another (indeed the other) item with slots in your arrangements.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...