Armageddon

Started by Calisthenis of Green Day, February 16, 2011, 09:49:42 PM

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Calisthenis of Green Day

I started making a game called Armageddon. It's basically Asteriods, but you're playing with a planet instead of spaceship. It's not fininshed, but I made the first and essential part of it; the map and the planet (from existing art).
I also added some asteroids to dodge.

v.0.0.1

Jubal

Nice stuff!  Will DL soon. :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Calisthenis of Green Day

#2
I've created v0.x.1, which includes four medium sized asteroids for you to fight off.

Which I will upload when I get back to my computer.

Private Clark

looking good, if i may offer some advice: try and make the planet movement alittle smoother for example atm you can only move in one direction at a time, maybe make diagonal direction possible as well and maybe make the movement coast a bit at the end rather than halt abruptly.

Doomchild

I found it the same also how are you going to work the 'battle' system as it were. Will it become something like this?
http://www.miniclip.com/games/clash-n-slash/en/

Calisthenis of Green Day

@Private Clark
I will try and fix that.

@Doomchild
I haven't planned anything like that and for the moment I won't do that. There won't be any ships involved, just a planet. Maybe I'll have the planet firing some great laser they have.

therix

Well, I tried the test, and you're mostly right, but I notice that when I first tried moving in a different direction while holding both buttons, it worked. However, after that the controls became very sketchy and sometimes unresponsive.
There are many shades of skin, many colours of personality, yet when you look deep inside a person, he is just like anyone else; red and squelchy.

I enjoy negotiation, all that hacking and slashing and biting and- wait, you do it PEACEFULLY?

When the rich go to war, it's the poor who die.

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Calisthenis of Green Day

And you've just listed Bug No.1. You'll get a mention in the credits.