Course List and Certification Categories

Started by Jubal, July 06, 2012, 02:24:17 PM

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Jubal

This is a list of all courses offered at the academy, as well as a list of course groupings one can work for a certificate in. This is NOT an enrolment thread and you cannot enrol for courses here.

COURSE GROUPINGS
NB: This is a preliminary list and is incomplete and unfinished: as new courses are added, new groupings will be created to accomodate them.

Polymathematics
A polymathematics course is the reverse of a subject specific one. Instead of being required to demonstrate expertise in a specific area, candidates will have to use course modules from a broad range of subject areas. At least 25% of credits in polymathematics must come from either History or Literature & Writing, and at least 25% must come from Programming & Computing or Game Design.

Game Design
Game design courses are based around the artistic, creative, and design aspects of game creation. This can include tabletop RPGs or wargames, boardgames, and the creation of game settings as well as computer games. There are large overlaps with programming & computing, and most game-related programming modules can be used towards game design as well.

Programming & Computing
Programming and computing courses will deal with the use and application of programming languages. This can include theoretical programming concepts, the basics of specific languages, or courses dealing with specific applications of programming or modification of specific programs.

Literature & Writing
Literature and writing courses deal with both analytical and practical uses of the English language, in areas from poetry to novel writing. Setting design, use of words, and other themes in writing may be among the areas explored.

History
History courses can deal with approaches and factual information on any area of human history, from the stone age to recent politics. A holistic approach to the subject is encouraged.

LIST OF COURSES
NB: This is a preliminary list and is incomplete and unfinished

World Building
Synopsis: This course will be about creating and developing settings and fantasy worlds. It is designed to help authors, game designers, dungeon masters, or simply anyone else who is interested in how fantasy and science fiction settings are built and designed. This is in some ways the ultimate "polymath" course. The six parts of the course deal, respectively, with physics, biology, philosophy, linguistics, anthropology, and comparative history to allow in-depth setting design.
Lecturer: Jubal
Categories: Polymathematics, Writing & Literature, Game Design
Credits: 5

History: How to think about it
Synopsis: This course gives a rough overview of the basic philosophy of history as a subject. It covers key concepts and schools of thought in rough form, and encourages a linked overview of the study of history. It also covers basic skills in terms of constructing historical arguments, use of evidence, and source analysis.
Lecturer: Jubal
Categories: Polymathematics, History
Credits: 5

Morrowind World Building: Interior Modding
Synopsis: This course is about creating and detailing an Interior for Morrowind including everything that is required for it to be considered a good mod, in this course you will learn how to use the Morrowind Construction Set to create a good looking  house. This is just part one and when I get enough interest I will create part two where I will be covering Exterior modding.
Lecturer: The Khan
Categories: Polymathematics, Game Design, Programming & Computing
Credits: 8

OO Programming
Synopsis: Almost all programming in industry is object-orientated – this course will cover all of the basics of OO programming theory, as well as a solid foundation in Java. Students with an existing foundation in Java will be encouraged to learn about other object-orientated languages to extend their repertoire and their programming skills.
Lecturer: Lizard
Categories: Polymathematics, Programming & Computing
Credits: 8

Old/discontinued courses:
Spoiler
Basic Wings 3d modelling
Synopsis: This course will be about creating models and textures in Wings 3d. The main idea is to give the students a felling how 3d modelling programs work and give them a basic set of skills which they'll need in their future projects.
Lecturer: Silver Wolf
Categories: Polymathematics, Programming & Computing, Game Design
Credits: 6
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Cuddly Khan

Do you have any more information of the first two?
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

comrade_general


Jubal

CG: I'm adding categories as and when we have courses for them. There will be science categories when I have science courses.  :P

Khan: Bear with me, I'm getting round to it.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Cuddly Khan

I would really like to enrole myself into you're "World Building" course.
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Jubal

As it says at the top, this isn't the enrolment thread; that won't appear for another couple of weeks, we need to find more course organisers and suchlike first.  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Cuddly Khan

I know, I was just saying that I want to do it. Just to show that you have interest.
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.