Take a look at what's going on, at The Town Crier!
Initializing...Compiling all global variables...Exporting strings...Exporting skills...Exporting tracks...Exporting animations...Exporting meshes...Exporting sounds...Exporting skins...Exporting map icons...Creating new tag_uses.txt file...Creating new quick_strings.txt file...Exporting faction data...Exporting item data...Exporting scene data...Exporting troops dataTraceback (most recent call last): File "process_troops.py", line 107, in <module> save_troops() File "process_troops.py", line 38, in save_troops for inventory_item in inventory_list:TypeError: 'int' object is not iterableExporting particle data...Exporting scene props...Exporting tableau materials data...Exporting presentations...Exporting party_template data...Exporting partiesExporting quest data...Exporting info_page data...Exporting scripts...Exporting mission_template data...Exporting game menus data...exporting simple triggers...exporting triggers...exporting dialogs...Checking global variable usages...Exporting postfx_params...______________________________Script processing has ended.Press any key to exit. . .
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!
["looter","Looter","Looters",tf_guarantee_boots|tf_guarantee_armor,0,0,0,fac_outlaws,