Author Topic: Rome Total War- unit pack overhaul  (Read 10231 times)

Lenin Cat

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Rome Total War- unit pack overhaul
« on: December 22, 2013, 12:33:34 PM »
To be developed by great Lenin Cat and anyone who wants to help him.
This mod will aim to bring more diversity to factions that lack it in vanilla (like Dacia) , remove fantasy units, balance previous units and a total rework on the Ptolemaic Empire and mainly barbarian factions.
You can not haz cheezeburger until all cats can haz cheezeburger.

comrade_general

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Re: Rome Total War- unit pack overhaul
« Reply #1 on: December 22, 2013, 01:13:42 PM »
It's always fun to tweak up the game to your liking - a good starting point for many things to come. :)

Lenin Cat

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Re: Rome Total War- unit pack overhaul
« Reply #2 on: December 22, 2013, 01:39:35 PM »
It would be great if you will help me implementing units Communist Cow.
You can not haz cheezeburger until all cats can haz cheezeburger.

Lenin Cat

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Re: Rome Total War- unit pack overhaul
« Reply #3 on: December 22, 2013, 01:46:40 PM »
So I will have a schedule to work on. I will take every faction one by one.
1. Ptolemaic Empire
2. Dacia and Thrace
3. Other barbarians
4. Easterners ,Carthage and Iberia
5. As I will ask ahowl11 permisssion for using his unified Rome mod first, I will have 2 faction slots left.
I want one to be Illirya and I will listen to your suggestions for another one.
You can not haz cheezeburger until all cats can haz cheezeburger.

comrade_general

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Re: Rome Total War- unit pack overhaul
« Reply #4 on: December 22, 2013, 02:16:16 PM »
Massalia! :)

Lenin Cat

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Re: Rome Total War- unit pack overhaul
« Reply #5 on: December 22, 2013, 02:32:22 PM »
Yeah! Can I  borrow some stuff from The Hellenic States?
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comrade_general

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Re: Rome Total War- unit pack overhaul
« Reply #6 on: December 22, 2013, 02:52:31 PM »
Sure. :)

Jubal

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Re: Rome Total War- unit pack overhaul
« Reply #7 on: December 22, 2013, 11:26:51 PM »
Good luck, this sounds good!  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Lenin Cat

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Re: Rome Total War- unit pack overhaul
« Reply #8 on: December 23, 2013, 07:07:15 AM »
Thanks Jubal ,if you find some spare time can you tell me how to make sprites. It will probably be my main problem.
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comrade_general

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Re: Rome Total War- unit pack overhaul
« Reply #9 on: December 23, 2013, 02:07:24 PM »
Sprite generation is quite complicated, but here is a handy tool to use: http://www.twcenter.net/forums/showthread.php?57990-New-utility-Sprite-generator
Instructions are also there. I've only been able to generate them once and that was for TWOH.

Jubal

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Re: Rome Total War- unit pack overhaul
« Reply #10 on: December 23, 2013, 06:11:05 PM »
The good news is that except on ancient rigs they're not thaaat necessary. WHTW, for example, basically has no sprites.  :P
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

ahowl11

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Re: Rome Total War- unit pack overhaul
« Reply #11 on: December 23, 2013, 06:29:10 PM »
I never make sprites for my mods. Havn't had any complaints
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

comrade_general

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Re: Rome Total War- unit pack overhaul
« Reply #12 on: December 23, 2013, 06:39:20 PM »
I tried to generate them for WHTW but that turned into a mess. :P

Lenin Cat

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Re: Rome Total War- unit pack overhaul
« Reply #13 on: December 25, 2013, 11:12:59 AM »
Jubal, can I have a subforum?
It will make more ambitious to actually do this project.
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comrade_general

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Re: Rome Total War- unit pack overhaul
« Reply #14 on: December 25, 2013, 12:15:51 PM »
I suppose that would be my job, so I'd better do some work around here. :P

I'll get it right up.