Author Topic: Workshop: Traits/Ancillaries  (Read 12853 times)

ahowl11

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The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #31 on: March 05, 2014, 05:46:46 PM »
Err... as long as you don't expect me to get this to work. Aradan's modding is not for miserable mortals like me to meddle with.

Oh, and his opening post already disproves my theory. So I can't get this to work after all, not even with unique buildings...

ahowl11

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Re: Workshop: Traits/Ancillaries
« Reply #32 on: March 05, 2014, 05:53:03 PM »
Yeah I wouldn't know how to work it either
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The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #33 on: March 05, 2014, 08:31:30 PM »
Now that DropBox is finally working for me, could you give me the export_ancillaries file?

ahowl11

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Re: Workshop: Traits/Ancillaries
« Reply #34 on: March 05, 2014, 08:33:09 PM »
Don't you have it already?
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The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #35 on: March 05, 2014, 08:39:44 PM »
Indeed, and if you don't mind German descriptions for all ancillaries, I can just go ahead and use it...

(Like I wrote earlier, I'm playing a German version.)

ahowl11

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Re: Workshop: Traits/Ancillaries
« Reply #36 on: March 05, 2014, 08:53:22 PM »
Ah I see. I'll upload it
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The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #37 on: March 05, 2014, 08:55:52 PM »
What you uploaded was export_descr_ancillaries. What I need is export_ancillaries (in the text folder).

edit: Got it.

The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #38 on: March 08, 2014, 10:16:26 PM »
I'll be away for a couple of days for real life issues.

ahowl11

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Re: Workshop: Traits/Ancillaries
« Reply #39 on: March 09, 2014, 03:27:54 AM »
Okay thanks for letting us know.
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The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #40 on: March 14, 2014, 08:40:25 AM »
I'm back. Once I've installed 0.6, Ill start working on fixing the priest ancillaries, what with my changes to temples and so on.

I think I'll copy EB and make it so that ancillaries no longer give bonuses to influence, command or management. This will underline the family member's actual abilities (or lack thereof).

ahowl11

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Re: Workshop: Traits/Ancillaries
« Reply #41 on: March 14, 2014, 04:37:01 PM »
welcome back, and that sounds like a good idea!
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The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #42 on: March 25, 2014, 05:07:34 PM »
And, once more, I'll be gone for a few days. Things are a bit hectic on my side, and will stay so for a while. I hope I can finish the last priest ancillaries by tomorrow morning, though, as I'd want to have done some trait work after all this time...

The Sloth

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Re: Workshop: Traits/Ancillaries
« Reply #43 on: April 08, 2014, 07:27:46 PM »
I apologize for being away this long. Truth is, it won't get that much better. My training is nearing its end, and I need to get ready for my final exams and start looking for a job. So I'm not sure to what extent I can keep working for the mod. For now, I have started re-doing my previous work in a way that no other files will be affected. As traits and ancillaries can be done little by little, I am somewhat confident I can get some stuff done even when I don't have much time. We'll see.

ahowl11

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Re: Workshop: Traits/Ancillaries
« Reply #44 on: April 09, 2014, 06:51:19 AM »
Real life will always be more important. Hopefully you can stick around though :)
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?