I've been playing this a armadilloton.
It's a crappy RPG, no doubt about that.
As a shooter with RPG elements, it's fantastic.
I think people (myself included before I tried it) are hung up on it not being a good Fallout game. It really isn't, there isn't the freedom of choice or paths to develop a character of any of the previous games (including tactics) but what it does have is really, really nice first person shooting.
In a weird twist it's the one area where there is a ton of choice. You can make your character good at shooting lasers, shooting single bullets, shooting a lotta bullets, shooting little bullets or shooting big bullets. I didn't say it was complicated or that it was anything other than manufactured choice but regardless, you go down one of the routes and inherently a single gun becomes 'your' weapon. Then it's available to be customised with a variety of upgrades if you decide to specialise in that or you can continue boosting attributes which help you shoot things even better, shoot quietly, shoot with a silencer.....You get my point. All the actual character customisation has devolved into 'How can I shoot things better?' and not 'How can I make my character great at X and still have paths to take through the game?'
If this was a generic post-apocalyptic open world shooter with a levelling up system I genuinely think that it'd have universal acclaim. To me this is one case where the franchise has hampered the product.