Author Topic: What we need  (Read 18380 times)

The Red Baron

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What we need
« on: June 08, 2009, 12:08:08 AM »
Lets start getting stuff done

Modellers - we need osp packs of models. A pack for Axes, Swords Bows etc. (only weapons.  keep working on scene props) We also need DRAGON MODELS

when we have the packs we need to start assigning the them the the troops. (finally)

Coders - We need all scripts done in a few months. Send all ready scripts to me, who'll check them, and Darwin, who'll integrate 'em. Spiritwind has no rush, as he has a lot of quests to make. All quests will be added last-moment, because they need everything else ready in order to work.

Researchers - This is the moment for you to shine! Give as much ideas as you can, so that we can achieve perfect accuracy.

And can we get a list of spells please.
« Last Edit: June 23, 2009, 04:39:56 PM by Millenium »

Darwin

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What we need
« Reply #1 on: June 08, 2009, 07:23:57 PM »
Quote from: "The Red Baron"
Coders - We need all scripts done in 1 month.
oh my god!!!!! :o  :o  :o  :o  :o

Millenium

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What we need
« Reply #2 on: June 09, 2009, 03:44:54 PM »
Quote from: "Darwin"
Quote from: "The Red Baron"
Coders - We need all scripts done in 1 month.
oh my god!!!!! :o  :o  :o  :o  :o
Yeah, tough isn't it? Its either that, or we have to postpone the release by 2 weeks, during which I'll be at Moscow. Perhaps we can release a beta beforehand.

The Red Baron

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What we need
« Reply #3 on: June 20, 2009, 08:51:10 PM »
Can we please get the weapons together and into the game.  I would like to start with the basics and get a closed beta for us (only including map and troops for now) and then work off that, instead of speculating

Darwin

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« Reply #4 on: June 21, 2009, 09:24:02 AM »
yeah, guys, how much scn_props do we have? what about the models? misho can start work probably

Jubal

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« Reply #5 on: June 21, 2009, 09:46:35 AM »
I'll post the map up here soon.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Jubal

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« Reply #6 on: June 21, 2009, 10:33:47 AM »
One map, gentlemen. Hope you like it.

You can get into Farthen Dur I might add, although the other caves I made didn't work and are thus closed off. Please report mapping bugs to me and I'll be happy to fix them.

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Darwin

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« Reply #7 on: June 21, 2009, 10:57:54 AM »
jubal, you're great :D :D

Jubal

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« Reply #8 on: June 21, 2009, 12:26:30 PM »
Haaang on. Have I sent you the right map?

I am uncertain...
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Jubal

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« Reply #9 on: June 21, 2009, 12:29:08 PM »
This one is correct. I think the last one was wrong.  :ermm:

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Jubal

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« Reply #10 on: June 21, 2009, 12:34:50 PM »
Oh and if you post the screenies on your forum here then link to them from TW it might boost activity in your area.

These little things do help.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

The Red Baron

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« Reply #11 on: June 21, 2009, 08:42:25 PM »
I can't move my camera past lake isenstar, (the one to the west of the Desert and just south of Du Weldenvarden) was this intentional, because I could figure out a small backstory to move the action.  i was thinking of writing a backstory anyway.

Jubal

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« Reply #12 on: June 21, 2009, 09:00:48 PM »
You need to go into ME and push the red boxes back across the rest of the map in party mode. The area useable is in module.ini not map.txt so it hasn't been moved.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Goromous

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« Reply #13 on: June 21, 2009, 09:53:40 PM »
Good work mate.

The Red Baron

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What we need
« Reply #14 on: June 22, 2009, 03:25:26 AM »
Yes, well done