Author Topic: First test!  (Read 552 times)


  • Megadux
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First test!
« on: June 10, 2019, 11:18:47 AM »
A Storm over Gemiscare

This was now a couple of weeks ago, but I felt I should write something up on my first game running Savage Worlds anyway. It was definitely a learning experience, but one in which I think everyone had fun :)

I'd cobbled together a mostly relatively newbie gaming group - one experienced RPG player, three inexperienced ones, none of us had used SW before. It worked pretty well regardless, which I think is testament to a pretty strong core ruleset (and a decent amount of preparation on my part, I'd run several combats for myself so I knew the ropes well enough to run it moderately smoothly). Also, I had a really good balance of players, which helped, definite credit to them too.

We didn't really use any of the "alternative combat maneuvers" other than the basic attack - nobody had any spells except the priest having healing and light which didn't get used, and nobody had taunt. I think that was OK, especially as it was a learning game for all of us, but it's probably the next bit of the rules that would need to be introduced to make combat more fun. I also need to get better with on-the-fly adjustments to things - in a longer campaign, it's much more OK to have encounters the players have to run from, but if it's the final battle in a one-shot game it can really mess you up. I think I managed the NPCs fairly well, though that's going to take practice.

Anyhow, a full writeup of what happened is spoilered below if you want to read it...

Spoilered since I'm actually going to write this adventure up as a PDF at some point, but here's the notes/story on what actually happened:

Spoiler (click to show/hide)

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...