Author Topic: CMW3: Soundscapes Panel  (Read 3603 times)


  • Megadux
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CMW3: Soundscapes Panel
« on: April 02, 2023, 12:08:14 AM »
I really need to listen to this again to get the most out of it, but I thought this was a really classy panel: Mariana & Clio are both very much best-in-the-business for talking on their respective areas and I'd love to do more with both of them in the future. I wish sound engineering in the game dev systems I work with was a little easier, I feel like I don't manage to make very good use of it in my own work. Huge amounts of food for thought in this one anyhow.

The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...