Another solid day of work and 007 is compiled and ready!
There's now some alternative battle background graphics for different terrains, character traits affect elections, more flavour text added, more character-related boosts, etc.
007 has mostly been a very character heavy update: 008 will either focus on quests primarily, or on adding new unit types, abilities and search results. Not sure which the game needs more. I'm sort of interested in adding a trade sub-game as mentioned above, and in adding a load more options for holding court (allowing you to e.g. invest money in a city), but I'm not sure if the latter would be interesting enough that I should prioritise it. Expect more terrain related effects/tweaks, and a change to the siege system so the game requires you to wait a certain number of weeks before attacking a city, as a way to slow the lategame and force the player to not take on tons more troops than they can manage and just blitz the map before desertions set in.