ahowl11's VE Mod v19 -New Map, New Factions & Unified Rome
In July of 2011, I was in between high school and college. I had just got a brand new laptop and I decided to install my favorite pc game, Rome Total War. It wasn't long before I became bored with the same old campaigns and play styles. I wanted something different, something more historical. I knew of mods, playing RTRPE and EB before, but I wanted to make my own little mod. This prompted me to join twcenter.net and I started posting my modding ideas with no idea of how to actually mod. About a month later I had a vision, and an entire team working with me on a new mod called: Historical Rome Total War (HRTW). The mod focused on keeping the vanilla feel but making it as historically accurate as possible. The initial version was to have a unified Rome, with 3 new factions: Illyria, Nabataea & The Bosporan Kingdom. Unfortunately, I was young, lazy and arrogant. The team fell apart, and the mod was never made.Spoiler

Finally, the Romans are as they should be
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Remaking a scene from the original CA dev promotional shots, thanks Lom1138
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Argos & Megalopolis were removed for balance purposes
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It's one huge & happy Roman family now!
The first faction was Nabataea, a nomadic group of Arabs near the Sinai that developed themselves into a wealthy kingdom centered on the incense trade at their capital of Petra. Based off of the Berber faction from Barbarian Invasion, they will have light desert units, camel units and some cavalry, and will face a huge test going up against the juggernauts of the Ptolemaic & Seleucid Kingdoms. Diplomacy and shrewd planning will need to be had to win this campaign, and when played by the AI they serve as a small buffer zone between the two powerhouses in the east.
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The Nabataean Roster
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The Illyrian Unit Roster
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The Bosporan Unit Roster
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The New Post Marian Units
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More Diverse Rebel units for Barbarian Regions, and Some new Arab Rebel units
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A fresh look for some of the base Dacian units
- Movement points for ships increased, also Brigands & Pirates will appear but not as often
- Leeroy has edited the unit descriptions so missile units show range and ammunition
- Robbe has updated the vegetation, climates and geography to continue his veggie mod
DOWNLOAD & INSTALLATION

- If you have an old HRTW version, you MUST delete it as this will not work with it. This version is completely different and won't work with v18 at all.
- One thing that I need to be clear on, is this mod runs on the Alexander.exe not the regular Rome Total War exe. Please make sure you use an Alexander Install.
- If you have an old HRTW version, you MUST delete it as this will not work with it. This version is completely different and won't work with v18 at all.
1. Download the mod
2a. (Steam) Extract the files to your Rome Total War Alexander directory
2b. (Disc) Extract the files to your Rome Total War Directory
3a. (Steam) go to your library.. right click RTW Alexander.. select properties.. select launch options.. put in this: -show_err -mod:HRTW -noalexander
3b. (Disc)Create a shortcut of your RTW Alexander exe file.. right click the shortcut.. select properties.. in the target line after everything insert this: -show_err -mod:HRTW -noalexander
CREDITS
- Leeroy9000 for continually updating stats with new units, and helping balance out factions on the campaign map
- El Santo Padre for cutting the map so the north wasn't so expansive and buggy
- Robbe for helping with the new map, giving climates to it and editing some issues, also for new splash screen and loading screens
- Solon de Atenas for help with fixing a huge CTD involving Geography and battlemap files
- jirysis, El Santo Padre, Mausolos, Drtad & Suppanut for Map expertise on the regions
- Igorche81, Lom1138, Kaiser, ghostbuster, mart br, overlord, Kotjan Khan, Necroticwill, Roman, Berber-Polak, SPQR, SexTv, Paul308, Milkerman, MinorityWesterner, Black Knight, and others in the VE community on discord for testing, helping and assisting make this version!
-Igorche81 for the new symbols, banners and other artwork entailing the new factions, as well as new faction selection maps
- Korsafoff for 2D & UI help with banners and unit cards
- DTW for the Roman faction symbol
- ferres for the post marian units
- XGM for Nabataean and Illyrian (previously never used) temples and descriptions
- Lanjane for some UI and textures
- comrade_general for some UI and textures
- A special thank you to the old HRTW team and everything they did to help inspire me and teach me. I made many mistakes with you all, and I am very grateful for the lessons I learned in working with you. Thank you: Asgaroth, hameleona, El Santo Padre, twoknives, korsakoff, primo, skull, and all the others who were part of that team, 9 years ago.