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Hope the Kickstarter is successful mate. I've backed it, unfortunately not as high a tier as I wanted to, but work has been a bitch lately.

Good luck! :)

Thanks very much! No worries, it all really helps!
Hope the Kickstarter is successful mate. I've backed it, unfortunately not as high a tier as I wanted to, but work has been a bitch lately.

Good luck! :)
Stories and AARs / Throne of Pendragon. Chronology of the Forgotten War.
« Last post by BagaturKhan on December 04, 2020, 11:10:46 PM »
481 - 485 AD
Arthur Pendragon becomes Roman Emperor through the power of the Holy Grail. He founds his own empire and soon removed the concept of "Rome" from it. The Knights of the Round Table become his loyal generals, and some even provincial governors. Merlin is rightfully the supreme chancellor. However, everything changes, thanks to the machinations of Lord Mordred, the governor of the East, who is rumored to be Arthur's illegitimate son. Some believe that he was not a son for the king, and the ruler only adopted a boy, picked up on the street. At first, Mordred tries to come to terms with the lords about the overthrow of Pendragon. Some of the nobles condemn the aspirations of the governor of the East to seize power. Others feel empathy. However, a whole league of nobles soon formed, which would not mind taking advantage of the situation in the Pendragon Empire and splitting the country into several parts. In the same year, a meteorite falls in the region of Western Anatolia, which immediately interests Mordred. The Governor rushes to the crash site with loyal troops, and soon discovers there a strange artifact known as the Splinter. Mordred takes the relic from the meteorite for himself, and orders to bury the place of the fall. For unknown reasons, a rapid change in personality begins in the Knight of the Round Table. His strange behavior repels even the conspiratorial lords. The only exception is Lord Andarin, who studies the artifact together with his ruler. In 485, Mordred announces the separation of the East from Arthur's empire. Lord Finian, commander of the troops in Europe, immediately organized his own league and also separated from the country. Then there are branches of the governorships of the North-East and other eastern territories. Rebel lords such as Malagant, Finian, Guilden, Belén, and Vindex revolt against King Arthur. Thus, new states are formed. Mordred remains to rule in the East in Constantinople. The Fragment's power greatly increases its power. The Great War for the Throne of Pendragon begins.

Year 486-489 AD
The Great War for the Throne of Pendragon is underway with varying degrees of success. Arthur's troops, led by Lancelot, gain the upper hand both in Britain and in all the borderlands. Lancelot utterly crushes Finian's troops in Eastern Europe, and then eliminates the resistance of Lord Vindex. Sir Dagonet organizes an operation to destroy Malagant's troops in Romania and Bessarabia. Mordred plans to strike at southern Italy, where Arthur is entrenched along with Merlin. However, Merlin sends a powerful psi-storm to Mordred's flotilla. A monstrous storm destroys up to 300 enemy ships. Mordred calls off the operation and continues to fight in his territories. The Grail Knights' cavalry, along with Lancelot, inflicts three defeats on the troops of Mordred in Greece. Fights have been going on for more than 4 years throughout Europe, Asia Minor and North Africa. Arthur is getting closer and closer to the domain of his former Knight of the Round Table. However, fortune soon intercepts for Mordred. He successfully defeats Guilden's army and weeds out Malagant from Macedonia. The Fragment's power gives Mordred an incredible amount of energy. The black knight personally participates in battles and slays thousands of enemies. His sword glows with a mysterious blue flame that makes even allied forces tremble. Three months later. he conquers all of Greece and defeats Lancelot. Mordred then defeats Gawain's army in Bessarabia. The Black Knight again forms a large flotilla to capture the Holy Grail. He knows that he lies not far from Rome in one of Arthur's residences. With the help of the Fragment, Mordred opens a portal from Bessarabia right into the heart of Northern Italy - to the Eternal City of Rome. He orders the flotilla to block all ports of Arthur's Empire. Soon Mordred appears at the walls of Rome with a hundred thousand army. Arthur rushes towards him along with Merlin and the faithful knights. In the decisive battle, Arthur kills Mordred. But he wounds him with a sharpened piece of Debris. Thus, two great rulers are killed in battle. The Arturians win the battle, but are left without their master. The body of King Arthur is taken by the druids of Merlin and taken to the mysterious land of Avalon. The Great War for the Throne of Pendragon ends.

Year 490 AD.
Merlin's research revealed that the Splinter was a mysterious relic created by unknown beings. He read only one single word on it, which for some reason remained on it. The word resembled the name of an unfamiliar creature and sounded like Lodegrance. Soon, Merlin completely destroyed the Fragment along with the loyal druids. They performed a whole magical ritual at Stonehenge and put an end to the mysterious miasma emanating from the piece of meteorite forever.
Further information about Merlin and the Knights of the Round Table has been lost.
Tabletop Design - The Senet House / Re: Warhammer: Tides Of The Old World
« Last post by Baragon on December 04, 2020, 10:36:55 PM »
so far empire, dark elfs and dwarfs are the main suggestions

since i don't really understand dark elfs enough yet i won't do those guys until i've had more of a grasp of things!

I think it's shaping up to be empire
General Gaming - The Arcade / Re: Pillars of Eternity
« Last post by Jubal on December 04, 2020, 06:15:42 PM »
I think I can only deal with doing about one game per quarter of a year at the moment, and the current one is Skyrim, but I could see myself trying White March or Deadfire sometime in 2021.
General Gaming - The Arcade / Re: Pillars of Eternity
« Last post by Clockwork on December 04, 2020, 02:28:16 PM »
First one is free on Epic Games Store next week (10-17) along with Tyranny.

No, definitely not planned. All the developers were burned out after finishing deadfire to lukewarm player reception and lower sales than D:OS2 and Kingmaker.

The second is possible to play without playing the first and I'd actually probably recommend doing so as imo the second game follows on badly from the first one but is sort of better mechanically.

If you like pirates, get 2 if you like knights get 1 I guess is the most accurate advice I can come up with! :P

EDIT: Also Jub, sorry I didn't mean to give quite such a negative spin to deadfire! :P It is mostly decent and the combat and levelling up is better if slightly more confusing due to the amount of potential, albeit transparent because you can see all the pre-requisites now. (omg portugal that last sentence, what even is it??? I think you'll get the gist though so I'm leaving it so you can see how badly I failed english right now.) It's just the setting is so stark in contrast to PoE 1 that continuing a character over is really strange feeling. And like I said before, the factions are all mostly arseholes. Pirates seem reasonable, despite the, y'know, piracy.

If you're wanting more PoE Jub, I would entirely without reservation recommend White March 1 and 2, imo the best bits of PoE 1.
General Gaming - The Arcade / Jubal goes to Skyrim
« Last post by Jubal on December 04, 2020, 02:01:30 PM »
A thread for updates on my adventures there.

So I've played a reasonable amount of the game now - I thought I'd give it a fair shot after the number of recommendations I've been given - and

Things I've done:
  • Main quest as far as meeting the greybeards.
  • I'm a thane in Whiterun and Hjaalmarch (I think that's the marsh area)
  • I have a small house in northern Hjaalmarch which I'm thinking of expanding. I'm kinda nervous in case I get dragon attacks there.
  • I became a bard, and have been set a bunch of quests relating to finding lost mythic instruments
  • I also went to wizard college and now have to go find the staff of Magnus
  • Like a bajillion other minor quests, this game does not mess about when it comes to sheer quantity of content.

I'm running a magician-based character (summoning, destruction, restoration) and trying to do some specialising in alchemy and speech/persuasion too: I'm using Lydia as my companion since she fights better than I do (literally I sometimes run fights where I just cast healing on her and let her hit the enemies with axes and stuff).

Geenral feeling so far is that the good about this game is mainly in sheer quantity of plot, which is very large indeed, and in the cinematics: dragon fights are really well handled and feel very good indeed, and that sort of fight I think I'd say is the core game selling point: feeling the three dimensionality of fighting a dragon isn't something often done well in games. I quite liked meeting Sheogorath, that was fun, and the range of enemies is quite reasonable though I'm starting to get deja vu on dungeon crawls and draugr. There's definitely a degree of investment in the setting that feels expected but is somewhat rewarded with time sunk into the thing, and it definitely effectively gives the impression that there is way more to this world than can reasonably be dealt with, which frustrates the completionist part of my brain but which I like from a world building angle.

My feelings on the downsides are mostly mechanical and in the depth of content. The inventory system is clunky, feels a bit too designed for consoles, and sometimes closes when I'm trying to click a menu option - and also has perverse incentives especially re weight limits where the ideal thing is for me to run multiple times around empty dungeons to pick up stacks of swords to sell, which I don't actually do much because who has time but then I end up constantly short of coin. Whilst the super clean UI is good for cinematics, I really want much easier weapon and spell switching available most of the time. I'd happily have traded in having far less total content in favour of having more depth on the characters, especially companions. Like, Lydia has been carted around half of Skyrim, fought multiple dragons with me, and it feels weird that in that context I know basically nowt about her and our interactions are limited to orders, her explaining the title I now have two of, and me getting her to carry all the dragonbone that I'm too weedy to lug around? Also I've had characters still talk about people as if they were alive when it's literally their husband whose corpse is sitting five metres out of their door after a dragon mauled him, which is also odd. I dunno, maybe I care about companion dialogues too much, but I'd like the game to feel like there was a bit more heart/emotion in there, and I think that means more dialogue depth (I guess there's probably a billion mods for this but haven't looked into that side of it yet).
Valar Morghulis / Re: New New Version
« Last post by Jubal on December 04, 2020, 01:59:50 PM »
I guess this falls to me since CG isn't here any more: I don't think we ever got a big block of scripted events like that into the campaign, so no, the assumption in this version is more likely to be that the Targaryens just conquer Essos and roll on into Westeros.
Tabletop Design - The Senet House / Re: Warhammer: Tides Of The Old World
« Last post by Jubal on December 04, 2020, 01:57:48 PM »
I'd be interested in Chaos (because the longship/pseudoviking style fits closest to my own current RPG project) or Dwarfs (because if I have the opportunity to vote for Dwarfs I will always and without hesitation do so) to do next. Though Empire might also be a sensible option simply because it's the most central/easy to extrapolate/likely to turn up in most places? I'd guess WFRP parties are likely to start in the Empire like 60 or 70 percent of the time, so Empire ships are the ones they'll likely meet first.
General Chatter - The Boozer / Christmas Pubmoot?
« Last post by Jubal on December 04, 2020, 01:54:05 PM »
Would there be enough interest for one? I found last time pretty tiring because there were relatively few people and I was having to nudge conversation a long a bit, but if people want one at Christmas it might be nice - maybe either the 22nd, 23rd, 27th or 28th, i.e. missing the Big Days but being near enough to count as properly Christmassy.
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