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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Glaurung on Today at 07:10:32 PM »
Soylent
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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Jubal on Today at 07:00:00 PM »
Green
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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Caradìlis on Today at 06:53:14 PM »
Laptop
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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Jubal on Today at 04:31:05 PM »
Computer
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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Caradìlis on Today at 03:04:25 PM »
Hacker
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We have a great week behind us and a very promising one coming up next. Not only we participated in an interview for TwoHappyCats blog, but we actually made a gigantic progress making the game's prototype. We had a huge delay, but it finally starts looking pretty good... Though we still have a lot of graphics to complete.

Such as these ones! We almost finished portraying our villagers and they are turning out great. For this #screenshotsaturday, we're sharing one happy family - Mita, Castus and their only son, Pudens. These farmers are the owners of the best fields in Windy Meadow, but their most important source of income is definitely the apiary and their mead-producing business.
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Exilian Articles / Re: Vampires & Music
« Last post by Belchion on Today at 01:47:09 PM »
Sabbat is the official title for the antagonists in english version
Quickly corrected it, thanks for pointing it out!

For me; I'd play one song on top of another [...], because to me one of the hallmarks of playing a Malkavain is being of two (or more) minds. A constant background element of some affliction, be it visions, a great plan, voices while at the same time being very much in the present with your other half screaming, fighting, painting, laughing, crying.
Oh, that is a very interesting take, too. Something very changing as foreground music and something rather steady as background drop.
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Bigosaur / Re: Son of a Witch: Castle Crashers meets Isaac
« Last post by bigosaur on Today at 01:40:43 PM »
I will probably need a couple more tries, but I feel like Compendium should be doable with this change.

After 6-7 runs I managed to reach the Dragon Master battle. Interesting enough, I didn't use ice weapons at all, just a heavily upgraded Rogue Sword and a Voodoo doll. I killed the King to get some minions to help me / draw attention away while I would smack the doll during boss fights. I was really close to knocking down the Dragon Master off his mount which would have probably meant a victory, but I was too eager to do that and got killed in a very stupid way. So, Compendium is definitely winnable, it's just a matter of staying focused.

I tried IatK a couple times. Managed to get into the desert but got petrified with no way to remove it. I did have a solid 20+ guard army at one point during the ice level, but lost them all in the ice level boss fight. I had a Gamble scroll, but wanted to save it for the Dragon Master. Still, I had to use it when I lost all the troops. So I lost both the scroll and the army which turned out the be the problem later. Lesson learned, I guess. The first few runs I played as the Druid because of poison, but this last run I played as a Knight. With some runestones and potions, the scepter can become a decent melee weapon as well. And the fact that it's always available (unlike poison and guard army for which you need mana all the time) can make a huge difference.

BTW, I found an interesting bug, which I think you discovered before but wasn't aware of it. During the boss fights, the minion "building" keeps spawning units as long as there's a boss unit on the screen. So, if you bring Salamis or the Vampire Lord with you, the ice level igloo would keep spawning mages until your undead servant is dead - even if you kill the ice boss. I will fix this, so that "boss" units under player's command don't count when spawning is checked.
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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Jubal on Today at 01:33:42 PM »
hackathon
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The Beer Cellar - Forum Games! / Re: Word Association
« Last post by Glaurung on Today at 01:33:04 PM »
hackles
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