Atlantis

Started by comrade_general, July 25, 2013, 08:23:12 PM

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comrade_general

Still working that one out. :/

Jubal

The Katapeltes look really very cool  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

Must. Keep. Working. On. This.

Jubal

*cheers CG onwards*
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

Would this look okay for the Atlanteans' symbol?

comrade_general

I'll just take that as silent approval. :P

Would anyone be interested in writing up a nifty campaign description for these guys? :)

comrade_general

Never mind I found one that will work.

Just need to get those fire siphons to work...

Skull

I think that the symbol is ok,but it could be a bit more detailed.

Also,what problems do you have with the fire siphons?
Quote from: The Khan on October 02, 2013, 11:36:33 AM
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

comrade_general

I need to get the effect right. It needs to look like a giant flamethrower. :P

Jubal

Might a trident work better than an anchor as main symbol? I think it looks good regardless, either works.  :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

comrade_general

I thought of that, but then I thought it would be too similar to the "rebels".

Making some interesting progress on the fire siphon. :)

comrade_general

I'm probably going to change the Marines unit to use the Scutarii model instead. I think there is too much Romani going on. Either that or change the heavy spearmen to use the heavy spearmen model that Carthage uses, think dismounted Sacred Band Cavalry. Or both, or neither, but probably just the Marines.

Has anyone actually tried it yet? :/

Son of the King

I have not tried it yet, I'm at MoD's house this week and my Rome disk is at home :( .

comrade_general


comrade_general

I might also play with the Siphon settings some more; if I increase the rate of fire and ammunition while lowering the damage some I should be able to get more of a stream of fire without making it too powerful.