Author Topic: The Settlement - New Version Checklist and News  (Read 4824 times)

Crossbow Joe

  • M&B Modders and Tutorialists
    Voting Member
  • Posts: 49
  • Karma: 0
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« on: February 07, 2011, 10:55:31 AM »
This version is now released, I'll update this again once I begin adding features to the next version.
Spoiler (click to show/hide)
« Last Edit: May 06, 2011, 12:46:26 AM by Crossbow Joe »

Crossbow Joe

  • M&B Modders and Tutorialists
    Voting Member
  • Posts: 49
  • Karma: 0
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« Reply #1 on: February 14, 2011, 10:51:15 AM »
Screenshots of the New Version:
- Comrade Temuzu has come up with an awesome scene (as always) for the outposts script.
Spoiler: click to toggle

I may use it for camp entrenchment as well :wink:
- Winternor Castle, of which I am close to finishing
Spoiler: click to toggle

- I have added in some awesome models from the Brytenwalda team and they fit very well with the Karkans. This will finally stop the fact that tribes are running around with linen/cloth pants. All up it is 7 new pieces of body armor and the boar head
Spoiler: click to toggle

Spoiler: click to toggle

A big thanks to Idibil and the team for permission to use these models.
- After obtaining permission to use some models from Song of Talesin I have set about adding them in, this offers more opputunity for scene editing for the outposts script.
Spoiler: click to toggle

Spoiler: click to toggle

- Using these new scene props I have made a rebel camp
Spoiler: click to toggle

- I modeled some New Elgante Swords
Spoiler: click to toggle

- Thanks to my growing team I have some new scenes to add in
Spoiler: click to toggle

Spoiler: click to toggle

These last ones were made by Nordous, a new scene editor in my team.
Tabuka Island: right now it is just for multiplayer but I have plans for its use in singleplayer
Spoiler: click to toggle

Here are some screenshots of some of the cool new textures added:
The grass is from painbringer but I thought his was too bright for the part so I have edited it heavily.
Spoiler: click to toggle

Some new sky-boxes thanks to sendmesmile
Spoiler: click to toggle

This is a native castle that I thought showed off the new improved buildings textures perfectly (also by sendmesmile)
Spoiler: click to toggle

If you look around some of the native castles can be really good.

« Last Edit: April 17, 2011, 02:26:25 AM by Crossbow Joe »

Marcus

  • Devourer of Souls
  • Megas Domestikos
    Voting Member
  • Posts: 1667
  • Karma: 10
  • I think, therefore I am.
    • View Profile
    • http://exilian.co.uk/
    • Awards
The Settlement - New Version Checklist and News
« Reply #2 on: February 14, 2011, 12:17:22 PM »
I like them, except for that tent, it is far too stiff, it looks like it's made out of cardboard. Adding a bit of sag to the canvas would improve it IMHO.
"So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well learned politesse, or I'll lay your soul to waste."

Crossbow Joe

  • M&B Modders and Tutorialists
    Voting Member
  • Posts: 49
  • Karma: 0
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« Reply #3 on: February 14, 2011, 02:40:21 PM »
I see what you mean. But the hide tents are indeed fitting and very well done.
If I can learn to make collision meshes then I'll be making my own scene props. But I can indeed change it to be less stiff.

Marcus

  • Devourer of Souls
  • Megas Domestikos
    Voting Member
  • Posts: 1667
  • Karma: 10
  • I think, therefore I am.
    • View Profile
    • http://exilian.co.uk/
    • Awards
The Settlement - New Version Checklist and News
« Reply #4 on: February 14, 2011, 02:42:10 PM »
The hide tents are good, but the canvas tent isn't.
"So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well learned politesse, or I'll lay your soul to waste."

Crossbow Joe

  • M&B Modders and Tutorialists
    Voting Member
  • Posts: 49
  • Karma: 0
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« Reply #5 on: February 18, 2011, 12:16:21 PM »
Screenshots updated, I have managed to get a few people helping out with my mod and they are doing a fantastic job :D,
They are all scene editors but one of them I am teaching how to model too, he has already come up with a great two handed sword.

Cuddly Khan

  • Silhouette in Disguise
  • Patrikios
    Voting Member
  • Posts: 7832
  • Karma: 33
  • PURGE THE BOTS!!
  • Awards Awarded for oustanding services to Exilian!
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« Reply #6 on: March 16, 2011, 06:26:48 AM »
I am doing 'a fantastic job' aren't I. :P
Most effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Cuddly Khan

  • Silhouette in Disguise
  • Patrikios
    Voting Member
  • Posts: 7832
  • Karma: 33
  • PURGE THE BOTS!!
  • Awards Awarded for oustanding services to Exilian!
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« Reply #7 on: March 16, 2011, 06:27:07 AM »
I am doing 'a fantastic job' aren't I. :P
Most effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Crossbow Joe

  • M&B Modders and Tutorialists
    Voting Member
  • Posts: 49
  • Karma: 0
    • View Profile
    • Awards
The Settlement - New Version Checklist and News
« Reply #8 on: April 16, 2011, 04:32:27 PM »
Just updated it again. A fair few features have been added in the past 24 hours, a release is within the next 1-3 days.