Author Topic: Expanding Rome: Total War  (Read 24825 times)

ahowl11

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Re: Expanding Rome: Total War
« Reply #30 on: March 10, 2012, 10:59:27 PM »
I will let you know by Sunday night! hopefully I can have the descr_strat finished by then
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ahowl11

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Re: Expanding Rome: Total War
« Reply #31 on: March 11, 2012, 07:02:29 PM »
Small update:

I have neutralized the senate and can now start changing some cultures ans settlement ownerships, however the RTW Settlement Locator is not working for the Mundus Magnus Map! It says that it cannot open the descr_regions.txt file in my data/world/maps/base folder. I will try to see if I can do it manually but it would be much easier to use the settlement locator. Any ideas to what is wrong?
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comrade_general

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Re: Expanding Rome: Total War
« Reply #32 on: March 12, 2012, 02:07:46 AM »
I've never used this Settlement Locator. What is it supposed to do (besides the obvious)?

ahowl11

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Re: Expanding Rome: Total War
« Reply #33 on: March 12, 2012, 03:21:13 AM »
Well it tells you the coordinates of each city that way you can place characters where you need them to be. I would rather do that than figure it out manually. I just wish I knew how to get it working
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comrade_general

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Re: Expanding Rome: Total War
« Reply #34 on: March 12, 2012, 11:06:37 AM »
Just run the map, put the mouse over the city you want, and type show_cursorstat in the rome-shell.

ahowl11

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Re: Expanding Rome: Total War
« Reply #35 on: March 12, 2012, 04:35:02 PM »
Ah sweet! That's awesome! I will definitely do that
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ahowl11

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Re: Expanding Rome: Total War
« Reply #36 on: March 28, 2012, 06:18:37 PM »
Just wanted to let you all know that Expanding Rome Total War is still alive, and i'm still alive. However I have not made any progress. I am so busy, any time modding would hinder my grades or my performance on the field and I'm not willing to take a risk. If there comes a time when I am free from life, I will finally get the flow going.

P.S. On the 25th of March I went to the hospital. During pregame I had collided with one of my teammates and best friends face to face. I was unconscious for about 30 seconds, gushing blood from my nose and mouth. After I woke up and got some ice and cleaned up, I was sent to the hospital for examination. I ended up fracturing a cheek one, and a minor sprain to the ankle. I am ok, but wanted you all to know that Expanding Rome Total War will be finished
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Jubal

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Re: Expanding Rome: Total War
« Reply #37 on: March 28, 2012, 07:08:27 PM »
Owie, sounds like notfun! Get well soon!
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comrade_general

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Re: Expanding Rome: Total War
« Reply #38 on: March 28, 2012, 11:27:53 PM »


Shnikeys! I too hope that you are soon mended and back to operating within normal parameters.

ahowl11

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Re: Expanding Rome: Total War
« Reply #39 on: March 30, 2012, 05:25:19 PM »
Thanks for the support. I just got cleared to play this weekend, so my injuries luckily were not too serious. Been thinking about the mod a little, and it's bugging me that I'm not including Epirus. What do you guys suggest? Should I add them? If so, who should I have them replace? Or should I leave them out?
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comrade_general

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Re: Expanding Rome: Total War
« Reply #40 on: March 30, 2012, 11:34:33 PM »
I say just leave them out...

ahowl11

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Re: Expanding Rome: Total War
« Reply #41 on: March 31, 2012, 03:54:06 PM »
Reasoning?
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comrade_general

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Re: Expanding Rome: Total War
« Reply #42 on: March 31, 2012, 03:59:55 PM »
Same reasons you gave previously. ;)

I'd rather see the other minor factions you have planned.

ahowl11

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Re: Expanding Rome: Total War
« Reply #43 on: April 01, 2012, 06:55:49 PM »
Ok, cool. Anybody know how to make some faction symbols? I would like the factions to have different faction symbols, while still retaining the vanilla RTW look and feel. Anybody care to make some? Here are my ideas for the faction symbols:

Rome: Senate's faction symbol, just with a Red background
Carthage: Stays the same
Macedon: Vergina Sun symbol, but the sun needs to be Orange (Macedon's Color) Not yellow
Seleucids: Anchor symbol, need to be Seleucid Colors
Ptolemies: Ptolemaic Eagle
Pontus: Stays the same
Armenia: They have a symbol that has two birds
Parthia: Armenia's symbol but in Parthian Colors
Gauls: Celts' faction symbol from BI
Germans: Burgundians faction symbol from BI
Britons: Stays the same
Iberians: Can either stay the same or be changed, but I don't know what it could be changed to
Numidians: Vandals symbol from BI but in Numidian colors
Greeks: Stays the same
Nabataeans: Parthias symbol but in Brutii/Nabataean Colors
Bosporans: They have a Lion Symbol that can be used
Sarmatians: BI symbol but in Scythian colors
Thrace: Stays the same
Dacia: Dragon/trumpet symbol that other mods use
Illyria: I have no Idea yet, the wolf symbol that they Scipii use could stay

Let me know if you guys can help or know of anyone who could help. I don't have time to learn on my own and want to get this mod rolling. I'm currently working on the descr_strat file
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Son of the King

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Re: Expanding Rome: Total War
« Reply #44 on: April 01, 2012, 11:39:46 PM »
I should be able to do these if you like. Will need to know the faction colours though :) .