Author Topic: 0.6-1.0  (Read 10465 times)

Bercor

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Re: 0.6-1.0
« Reply #30 on: March 04, 2014, 12:17:17 AM »
Culture mainly determines the user interface appearence, character portraits, and style of the buildings.

Yeah, I can definitely see some similarities, Aeneas didn't changed to the dark side though... Or did he? :balrog:

Mausolos of Caria

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Re: 0.6-1.0
« Reply #31 on: March 04, 2014, 12:23:49 AM »
Mmh yes true ... okay, maybe it's not too bad. Do they have the same culture in Vanilla?

Hehe that leads us back to the former point... he goes to Rome, and isn't that evil seen from an exaggerated mythological Carthaginian point of view?  ;D But Anakin is more like Achilles, I learn. Achilles is always angry, too, and has to pay with his death.

The Illiad starts with a sentence about the wrath of Achilles, which brought pain on the Achaeans. Quite similar.
''I found a city of bricks and left a city of marble''

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Bercor

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Re: 0.6-1.0
« Reply #32 on: March 04, 2014, 12:34:41 AM »
I believe they share they same culture in vanilla, yes.

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« Last Edit: March 04, 2014, 12:46:03 AM by Bercor »

Mausolos of Caria

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Re: 0.6-1.0
« Reply #33 on: March 04, 2014, 12:44:37 AM »
Okay it might work then.  Glad to have this settled anyway ;)

I'll put the Star Wars stuff in spoilers because of off-topic  ;D

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''I found a city of bricks and left a city of marble''

Augustus

Bercor

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Re: 0.6-1.0
« Reply #34 on: March 04, 2014, 12:59:37 AM »
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ahowl11

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Re: 0.6-1.0
« Reply #35 on: March 04, 2014, 02:43:23 AM »
I like Nomad and I like African. African makes sense for both Carthage and Numidia as they were both in Africa :)
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Prince Eugene

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Re: 0.6-1.0
« Reply #36 on: March 04, 2014, 04:56:29 AM »
Concerning the feature of loyalty in 0.8, I have heard that in XGM it may increase the chance of CTD. Maybe this can be made as an optional feature?

ahowl11

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Re: 0.6-1.0
« Reply #37 on: March 04, 2014, 05:57:42 AM »
Were there any specifics to this claim? If so, I'd like to know because I'd hate to have a buggy mod.
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Prince Eugene

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Re: 0.6-1.0
« Reply #38 on: March 04, 2014, 07:26:40 AM »
Were there any specifics to this claim? If so, I'd like to know because I'd hate to have a buggy mod.
I read that from this post: http://www.twcenter.net/forums/showthread.php?608479-Alexander-and-loyalty
And in XGM Readme it said 'activating loyalty can cause problems', but it seems that there is still no concrete evidence...

Bercor

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Re: 0.6-1.0
« Reply #39 on: March 04, 2014, 12:09:12 PM »
I like Nomad and I like African. African makes sense for both Carthage and Numidia as they were both in Africa :)

Then go with North African, it's more specific for that region.

Mausolos of Caria

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Re: 0.6-1.0
« Reply #40 on: March 04, 2014, 12:58:42 PM »
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Yes, go with North African, that's fine with me.
''I found a city of bricks and left a city of marble''

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Bercor

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Re: 0.6-1.0
« Reply #41 on: March 04, 2014, 01:24:59 PM »
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ahowl11

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Re: 0.6-1.0
« Reply #42 on: March 05, 2014, 04:54:58 AM »
Hmm well now it doesn't sound so good lol. Ugh I'll sleep on it, another 14 hour shift :(

And Prince Eugene, we are using BI not Alexander, so it shouldn't be an issue :)
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Alavaria

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Re: 0.6-1.0
« Reply #43 on: March 05, 2014, 07:21:53 AM »
The feature was poorly implemented in the first place: if you try to convert a settlement to your religion/whatever, you'll end up with situations like a village with 400 inhabitant revolting against your full stack of Chosen Agema Praetorians of Sparta, and there is nothing you can do about it. It's good for pissing off the player, and nothing more.
Well it happens anyway ... the religion mechanic was, however, just really really annoying.

Besides that, there is the ingame culture (which causes the "Culture Penalty" public order penalty if buildings are not of your culture), and one can of course make use of special (unbuildable, probably) buildings that give bonuses and penalties (or even restrict unit training).

ahowl11

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Re: 0.6-1.0
« Reply #44 on: March 05, 2014, 04:25:43 PM »
Well here is a quick idea. Is it possible to make Temples indestructible when built? That way it will always retain the native culture?
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