Author Topic: Area of Recruitment (AoR)  (Read 6134 times)

Mausolos of Caria

  • Citizens
    Voting Member
  • Posts: 358
  • Karma: 7
  • RTR Project Historian
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #15 on: April 23, 2014, 06:11:36 PM »
Shall I also suggest more AOR units then? ;) I could continue with the Thyrrenian islands so we follow a geographic route from Italy (apart from India).
''I found a city of bricks and left a city of marble''

Augustus

ahowl11

  • Moderator
  • Posts: 1199
  • Karma: 16
  • RTR Project
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #16 on: April 23, 2014, 06:17:53 PM »
Sounds good my friend! Looking forward to it!
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

ahowl11

  • Moderator
  • Posts: 1199
  • Karma: 16
  • RTR Project
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #17 on: April 23, 2014, 06:18:47 PM »
Yeah Mausolos, the entire map is at your disposal! Go for it!
Also, if I missed any Italian troops, feel free to add them
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Mausolos of Caria

  • Citizens
    Voting Member
  • Posts: 358
  • Karma: 7
  • RTR Project Historian
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #18 on: April 23, 2014, 10:12:45 PM »
Of course, but anunnak has been working on that topic for uni for quite a long time, so I'm sure his list is the best ;)

SICILIAN AoR:


Peltophoroi(AOR Sicelia/Eastern Sicely)- Sicel peltasts, perhaps ligher (but obviously with a pelte shield) than Greek peltasts but more skilled in rough terrain

Elymi Ekdromoi (AOR Elymia/Western Sicily) - spearmen/Light  drawn from the native Elymians (see RTR VII fpr equipment or the whole model)

Sicel Spearmen (AOR Sicelia/Eastern Sicely) - see RTR VII for model/equipment(similar to Ekdromoi)

Greek Hoplites (Polis Hoplitai)- self-explaining

Peltasts (Peltastai)- same

Greek Archers (Toxotai)- same


Well, that was pretty straightforward haha.


Sardinian AoR:

Nuragic (goatfell) archers- see RTR VII, very skilled archers

Nuragic warriors- Light infantry with swords or axes (maybe RTR VII has them, too?)

Corsi Javelinmen- skilled javelinmen who lived in the extreme north-east of Sardinia


Corsican AoR:

Torrean (Southern Corsica) Warriors- Well, I can find a lot of stuff about Torreans and perhaps they are the same as the Corsi, if the latter are not Ligurians. Not sure how they fought, we could put either archers or light infantry or javelinmen

Corsi Javelinmen- see above, they lived mostly in Northern Corsica and might be related to Ligurians. So if we don't have enough unit spots, we could also put Ligurian Warriors here


Both peoples- Nuragics and Torreans- were probably (or in the case of the latter rather ''perhaps'') part of the sea peoples, if that's of any use.
« Last Edit: April 24, 2014, 06:25:27 PM by Mausolos of Caria »
''I found a city of bricks and left a city of marble''

Augustus

ahowl11

  • Moderator
  • Posts: 1199
  • Karma: 16
  • RTR Project
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #19 on: April 23, 2014, 10:53:48 PM »
Nice list :)
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Alavaria

  • Posts: 77
  • Karma: 0
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #20 on: April 23, 2014, 11:08:42 PM »
I note with some amusement that it's nice the roman get samnite spearsmean, campanian cavalry etc, instead of "italian mercenary spearmen", or "italian allied cavalry"

-----

I will put a textfile of index for regions and stuff in a folder (on svn) for anyone referring to it afterwards. Though an aor map would be handy, I don't know how to make one

ahowl11

  • Moderator
  • Posts: 1199
  • Karma: 16
  • RTR Project
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #21 on: April 24, 2014, 12:23:41 AM »
Yeah we need an aor map for sure
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Alavaria

  • Posts: 77
  • Karma: 0
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #22 on: April 24, 2014, 06:01:10 AM »
AOR Areas 1->4 are done.

Mausolos of Caria

  • Citizens
    Voting Member
  • Posts: 358
  • Karma: 7
  • RTR Project Historian
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #23 on: April 24, 2014, 01:10:20 PM »
Somehow I thought rather of mercenaries than AOR troops, sorry. I corrected the names and posted the mercenaries in the right place  :)
''I found a city of bricks and left a city of marble''

Augustus

Mausolos of Caria

  • Citizens
    Voting Member
  • Posts: 358
  • Karma: 7
  • RTR Project Historian
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #24 on: April 24, 2014, 07:19:39 PM »
I shall complete the islands first of all, since the remaining ones are very easy and not much work:


Balearic AoR:

Balearic Slingers- we all know them, damn good leadshot slingers


Cretan AoR:

Cretan Archers- same, look at Greek faction, too

Cretan Slingers- most Cretans who didn't fight as mercenaries actually favoured slingshots over bows, so they were pretty good slingers, too


Rhodian AoR:

Rhodian Slingers- again, they were well known of course

Carian Warriors- if you think I'm overdoing them, tell me and we will restrict them to Caria and Egypt  ;D


Naxos AoR:

Greek Hoplites

Ekdromoi


Lesbos AoR:

Greek Hoplites

Greek Slingers

Greek Peltasts

Mysian light infantry


Korkyra AoR:

Greek Slingers

Greek Peltasts

Akarnanian Hoplites


Cypriote AoR:

Greek Hoplites

Greek Peltasts


Naxos gets Ekdromoi since they would be the Nesiotic federal troops, Korkyra concentrated on trade and sea warfare so they would favour light units, Lesbos was quite populous so they get three unit types and if no one opposes this, Mysian infantry, because it's quite close and it's very likely some of them lived there. Same goes for Akarnanians on Korkyra, especially traders. Perhaps add Illyrian Infantry? It was nearby, but actually Epiros stretched more North in antiquity.
« Last Edit: April 24, 2014, 07:34:18 PM by Mausolos of Caria »
''I found a city of bricks and left a city of marble''

Augustus

ahowl11

  • Moderator
  • Posts: 1199
  • Karma: 16
  • RTR Project
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #25 on: April 26, 2014, 03:03:36 AM »
Updated OP. All Major AoR Regions are posted. Once Alavaria gets them in game we will go over more minor and cultural AoR.
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?

Alavaria

  • Posts: 77
  • Karma: 0
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #26 on: April 26, 2014, 03:50:20 AM »
Hmm, will get this done.

I see... 20 Areas, and we'll need 15 Region hidden resources, so that's 35. Limit is 64, we have plenty if you want anything fancy :)

Ragimund Von Wallat

  • Posts: 3
  • Karma: 0
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #27 on: April 27, 2014, 01:15:34 AM »
truth was known and truth was revealed to humble and less knowledgables,i follow your ligth truth sayers!!! :frodo:

Bercor

  • Citizens
    Voting Member
  • Posts: 573
  • Karma: 10
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #28 on: April 27, 2014, 07:08:30 PM »
truth was known and truth was revealed to humble and less knowledgables,i follow your ligth truth sayers!!! :frodo:
Vat?

ahowl11

  • Moderator
  • Posts: 1199
  • Karma: 16
  • RTR Project
    • View Profile
    • Awards
Re: Area of Recruitment (AoR)
« Reply #29 on: April 29, 2014, 05:25:49 AM »
Added current unit pool for Italy. Will update every time unit is added in-game.
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?