Author Topic: Concept art  (Read 3633 times)

Jubal

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Concept art
« on: February 22, 2009, 09:49:31 PM »
Any ideas for concept art, discussion of concept art or concept art you make can be posted here.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

CN2

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« Reply #1 on: February 22, 2009, 10:26:02 PM »
Did someone say concept art =]

I could draw up some if you want, I like drawing =]

And it mightbe the first useful thing I do around here
« Last Edit: February 22, 2009, 10:26:40 PM by CN2 »
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Jubal

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« Reply #2 on: February 22, 2009, 11:00:29 PM »
That's be great, the more the better, just read the faction threads and draw what takes your fancy.
« Last Edit: February 22, 2009, 11:00:49 PM by Jubal »
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Silver Wolf

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« Reply #3 on: February 22, 2009, 11:10:43 PM »
http://www.imagesforme.com/show.php/368222_IMG.jpg
this is my old drawing (I was bored at school so I started drawing), take it if you can use it for something

This web site may prove quite useful : http://www.wesnoth.org/wiki/Contrib:Turin
And this one is great : http://aow2.heavengames.com/aowsm/gameinfo/units/ (I'm using some modified parts of those icons)
« Last Edit: February 23, 2009, 12:22:16 AM by Silver Wolf »
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CN2

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« Reply #4 on: February 23, 2009, 05:07:38 PM »
What sortof things am I drawing? Like medi-evil times, or more Romanish times, or niether
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Jubal

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« Reply #5 on: February 23, 2009, 05:46:40 PM »
CN2; Basically I think we should start with humans, so look at the humans thread to see the ideas of what they should have, then draw away...

The different factions are really at different time points, the humans are early medieval/late dark ages, the Achaead more Ancient Greek, the Danaan celtic, and so on.

SW; the first link I think the stuff looks maybe too cartoonish, I want to keep a reasonable 'gritty', dark feel to the game and make sure we don't end up looking like a cartoon with happy little soldiers skipping around sticking large, violent swords in each other. The second link looks good, as do your concept icons, I'm looking at building a sort of 'knowledgebase' for the game which can use your icons to represent the different unit types.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

CN2

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« Reply #6 on: February 23, 2009, 05:59:23 PM »
Erm.. Thats sorta how I draw too, maybe if we just colour them gritty then we will get the idea you are looking for?

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« Last Edit: February 23, 2009, 06:02:28 PM by CN2 »
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Jubal

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« Reply #7 on: February 23, 2009, 06:23:00 PM »
I didn't mean his drawing, I meant his first website link, the one to wesnoth.org.
« Last Edit: February 23, 2009, 06:23:31 PM by Jubal »
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

CN2

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« Reply #8 on: February 23, 2009, 06:26:24 PM »
ohh, ok
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Silver Wolf

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« Reply #9 on: February 23, 2009, 07:43:42 PM »
Quote from: "Jubal"
SW; the first link I think the stuff looks maybe too cartoonish, I want to keep a reasonable 'gritty', dark feel to the game and make sure we don't end up looking like a cartoon with happy little soldiers skipping around sticking large, violent swords in each other.
I know ....they were just simple examples..... and I like the dark age feel
"Less of a young professional - more of an ancient amateur. But frankly, I'm an absolute dream."