Wow, been a long time since my last forum post :-) A lot has happened since January :-)
First and foremost, a teaser trailer for the game. It took way to long (fairly new to this entire video editing business) - but was very happy with the result :-)
Aside from that, the gamedev has been very busy - alcohol is in the game (blog post here:
https://fringeplanetgame.com/blog/2019/03/08/the-joys-and-woes-of-alcohol-dev-blog-36/ ) now along with a lot of balancing and other work. I'm moving very much toward a closed beta now - with all emphasis on a KickStarter being run in the next few months. I've even done a blog post all about myself -
https://fringeplanetgame.com/blog/2019/03/15/all-about-nic-dev-blog-37/ - which will tell you all a little more about me :-)
This weeks focus is largely work on a new UI design. The old design was fairly clunky, and though great for me (I know what everything does and where everything is) - it's not too friendly to learn. Here are some quick mock-ups of the new design :
Oh, and also the official website has had a HUGE update -
https://fringeplanetgame.com - Newsletter section should you want to find out more info, lots of album images, a few secret hidden easter eggs, a mini-guide to lore and even a store to help support development.
This update does make it sound like 3 months of work amount to fairly little work - I'll have to keep posting more regularly so you see all the behind the scenes work! :-) Be safe folks!