Author Topic: Europe 1080 mod - General Discussion  (Read 81105 times)

Dimos

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Europe 1080 mod - General Discussion
« Reply #60 on: December 24, 2009, 10:02:38 PM »
I don't think I need that right now... I have still to do some work on the map... Most factions are placed correctly now... I have just a question for you guys...

Holy Roman Empire, will have 4 cities in the next version...

I have already placed the 3, but whic should the 4rth be?

- Bremen
- Vienna
- Antwerp
- Dijon
- Bruges
- Constance

Tell me your opinion please [also expalain your choise!]
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Silver Wolf

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« Reply #61 on: December 24, 2009, 10:12:52 PM »
Huh I'm not sure ... Maybe you should choose the one that was the most important in early medieval ages ... You should check Wikipedia or something ... I'm not sure
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Dimos

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« Reply #62 on: December 27, 2009, 08:05:51 PM »
So I have almost finished the placement of the locations on the map! There are till to be placed 4 castles and their bound villages, the training fields, the monasteries and the bandit spawing points!

After the map placement/issues are done, my next goal will be  to make a unigue and accurate troop tree for each faction!

PS: Finaly I used the fourth HRE town as Vienna!
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Dimos

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« Reply #63 on: December 30, 2009, 09:58:58 AM »




So here's a new signature for my friend Silerwolf, the proud Croatian!
Silverwolf is also one of my fellow modders in Europe 1080, contributing with his exellent skills in armour and moddel making!

Silverwolf, here I present you a picture of another Croatian dude!
« Last Edit: December 30, 2009, 04:55:26 PM by Dimos »
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Silver Wolf

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« Reply #64 on: December 30, 2009, 01:38:04 PM »
Excellent ! I have updated my signature on Taleworlds (http://forums.taleworlds.com/index.php?action=profile;area=summary;u=41007)
« Last Edit: December 30, 2009, 01:41:03 PM by Silver Wolf »
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Dimos

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« Reply #65 on: January 01, 2010, 01:02:01 PM »
Here is some new pictures of my work in the mod:

The village of Orleans:


Some English troops, marching to battle: [note that the Helradic Longbowman in the front is a mercenary!]


A -badly made- Signature:



« Last Edit: January 01, 2010, 01:03:38 PM by Dimos »
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Marcus

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Europe 1080 mod - General Discussion
« Reply #66 on: January 01, 2010, 01:37:35 PM »
Looking good, I like the new scene you've made. :)
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Dimos

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« Reply #67 on: January 02, 2010, 02:08:50 PM »
More screening Sceenshots:

Narbone:[a 'fortified' village] [France]


Narbone's Port:


Kaunas: [Lithuania]


Deep -not so deep- in Kaunas forest:


Siuliai: [Part of the village, showing Pagan Temple and SacrificiaL aanimals] [Lithuania]

« Last Edit: January 02, 2010, 02:16:36 PM by Dimos »
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Silver Wolf

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« Reply #68 on: January 02, 2010, 03:22:39 PM »
Very nice although I think that villages should be a little bit bigger

--------------------------------------------------------------------

Dimos if you want to know how many people are playing your mod why don't you upload the new version on M&B Unofficial repository ? (it has a system which counts number of downloads)
« Last Edit: January 04, 2010, 08:56:52 PM by Silver Wolf »
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Dimos

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« Reply #69 on: January 06, 2010, 08:44:37 PM »
Just awerded the privillage of uploading my mod files in the unofficial repository...

I will use this to upload the version 0,2 for the first time... (or should I upload the version 0.1 as well?)

Work continues... Byzantines are done (have to check them a bit, though) , Engalnd needs 1 fix in the Man At Arms troop, Ireland is 80% done.

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Dimos

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« Reply #70 on: January 07, 2010, 08:57:21 PM »


Quiz: Which church is that supposed to be? -Hope I did it nice-
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Darth Ellutador

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« Reply #71 on: January 09, 2010, 05:05:39 PM »
Dimos, where did you find the model of that big ship in Narbone's village?


BTW, nice church.

Dimos

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« Reply #72 on: January 09, 2010, 05:15:33 PM »
The model my mod uses can be found in Jubal's mod. I think you are refering to this Galleon's / Caravel's model, which is made by MISHO . The Viking Longboat model, which is also used in SR, is made by a guy whose name I can't remember now.

The church lacks its original colour, but I still like it...
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RETURNTORUN

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« Reply #73 on: January 17, 2010, 01:41:53 PM »
:blink:
I'm getting too many mods down again..... ugh the need for good mods XD.
Well, better try out your mod :D .... hope I won't get my thoughts to join every single mod team now =.='.
But I really feel like I would have to help in this mod, go Europe!
... left all my "Was ist Was" books back in germany =.='. They would have been quiet useful in getting some good accurate info and structures for specific nations. or fractions.
« Last Edit: January 17, 2010, 01:42:40 PM by RETURNTORUN »

Dimos

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Europe 1080 mod - General Discussion
« Reply #74 on: January 17, 2010, 03:52:00 PM »
Hey, newcomer! Welcome to Europe 1080 mod...  :knight:

I am working on the 0.2 version of the mod, which will definately be much better! More f[r]actions, more troops, more bandits and patrols, more towns villages and castles!  :ball:

~ If you like a bit the 0.1 version, I inform you that you will love to play the 0.2 version! ~

I will upload some new pictures of troops soon enough... All is left to do is:
-Make some troops trees for: Poland, Kievan Russ, Cuman Khanate, Venice -also fix the Irish troops and maybe Papal states' one-  ;)
-Rename and re-equip all the Lords  :knight:
-Place 10 locations -maybe 9, maybe 15- that are a bit wrongly placed...  :rant:
-Polish the dialogues -especially those that are related with religion-  :ball:
-Make sure factions are balanced enough!  :knight:
-Fix some scenes!  :ninja:


EDIT:
Any help is apreciated, even if I prefer to have a small team working on the mod, for practical reasons...
« Last Edit: January 17, 2010, 03:55:17 PM by Dimos »
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