Author Topic: Europe 1080 mod - General Discussion  (Read 80711 times)

Dimos

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Europe 1080 mod - General Discussion
« Reply #120 on: April 14, 2010, 08:31:22 PM »
A muslim lamelar Coat:


A Holy Roman Surcoat:


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Marcus

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Europe 1080 mod - General Discussion
« Reply #121 on: April 14, 2010, 08:51:34 PM »
Some good stuff here Dimos, keep up the good work. :)
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Dimos

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« Reply #122 on: April 15, 2010, 12:51:39 PM »




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Dimos

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« Reply #123 on: April 16, 2010, 06:07:20 PM »
A new bohemian tunic. Which one is better dark, or light blue, please I need your opinions!
Dark Blue Bohemian Tunic

Light Blue Bohemian Tunic


to be used for the bohemian mercenaries along with the red one with the white standing lion I made...

Also some stuff I should not forrget:
-Add the Spawing point for the banker in all scenes, therefore solving the ''banker do not appear in fights'' bug -Testing shows that the problem is succesfully solved!
-Add Mercenary Turkopoles, in-game
-Add Bohemian Footmen mercenaries
-Change dialogues [New religious vows, presantation of NPC's and more...]
-Add my new retextures in-game
-Find out what will the ''knights of Santiago'' will turn to
-Expanded troop trees
-Maybe add the Almoghavars
-Make all town patrols look alike [with the retexture of a gambeson and by the aid of the native ones] [also create 5 basic town patrol units: City_Watchman, City_Watch_Skirmisher, City_Watch_Crossbowman, City_watch_Horseman, City_Watch_Horse_Archer ] TESTING
-Turn the ''Dark hunters'' into ''Bulgarian Brigands''
-Bandit tweaks
-Put the spawing points of the ships in the right places on the map... - Testing shows that we have a problem with the travelling merchant ships, which as expected cannot reach their geographically opposite ships [North-South]
-Ability to speak to the village elder from the menus
-Rename ''Byzantine Empire'' to ''Roman Empire''
-Make captured villages produce recruits of the new owner - postponed?
-Work on all Lords equipment
-Add my new scenes for villages, castles and towns
-Add the new, hidden tutorial...
-and more

All those are goin' to be used in the 0,25 version of the mod
-Green are done or mostly done
-Orange are being worked right now
-White are not started
« Last Edit: May 12, 2010, 08:30:17 PM by Dimos »
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Jubal

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« Reply #124 on: April 25, 2010, 04:56:41 PM »
Dark blue, methinks.
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Silver Wolf

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« Reply #125 on: April 25, 2010, 06:15:38 PM »
The dark one looks better in my opinion ...
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Colonel_Ryan

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« Reply #126 on: April 25, 2010, 08:31:55 PM »
Dark one.

Dimos

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« Reply #127 on: April 25, 2010, 11:25:05 PM »
Yeah, guys your choise was clear!

Also, what do you think of my other tweaks? Are those good ones? Boyninja616 wanted the troops of each faction in ''native'' languages... I might release an extra txt file with native names of the troops... Although the Official Version will have the English names of them.

So it might be useful to have some fellows help with the names of the troops in native languages... For example Silverwolf can propose something for Croat dudes...

Thank you guys for everything so far!
« Last Edit: April 25, 2010, 11:25:36 PM by Dimos »
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Eisnarr

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« Reply #128 on: May 04, 2010, 12:20:32 AM »
Is there a way to rename our kingdom ? I could only choose a banner

Dimos

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« Reply #129 on: May 04, 2010, 01:41:41 AM »
hmmm, there are no ways right now, and there wont be any in the 0.25 version. After 0.3 version I think there would be, so keep in touch!

Which city have you captured, and how was your kingdom named?

I am really happy you managed to instal properly and play the mod. I really want to hear your opinions on it in all stuff around; Textures, gameplay mechanics, scripts, factions, troops, the ''secret'' jobs of the assasin and the templar capter house, religion, lord issues ect...

Thanks a lot for your interest in the mod. I hope you'll keep posting on our topics. Keep on Walking!
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Eisnarr

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« Reply #130 on: May 04, 2010, 02:41:20 AM »
I've managed to get get hands on Rome , my kingdom got named " Kingdom of Cullmar " lol , the mod is truly awesome but it really disapoint me that there's no way to rename my kingdom , keep adding roman stuff and keep up with the good work !
« Last Edit: May 04, 2010, 05:16:07 AM by Eisnarr »

Dimos

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« Reply #131 on: May 07, 2010, 01:39:26 AM »
Now I am working on thoose:

Castillian Warhorse:


English Warshorse:


German Warhorse [WIP]:


French Warhorse [WIP]: (need your opinion on that...)


All the above are in very early WIP situation. They will be redone, that's 100% sure, this is just the main idea. Which one you like most? Which less -French???- ???
« Last Edit: May 07, 2010, 01:40:58 AM by Dimos »
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Eisnarr

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« Reply #132 on: May 07, 2010, 07:21:26 PM »
I like the german one

Dimos

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« Reply #133 on: May 08, 2010, 04:59:21 PM »




Some new stuff...
no1: If I'll add the Almoghavars, this armour is a MUST!  ;)
no2: For some Leonese-Castillian Troops... should this be a strong, weak or medium armour?  :P   ???
« Last Edit: May 08, 2010, 05:04:22 PM by Dimos »
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Silver Wolf

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« Reply #134 on: May 08, 2010, 07:50:30 PM »
Nice ! Good job.
Although skin texture needs a few more details and improvements ...
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