We've made enough changes by now that a patch is probably inappropriate, so there's a new full beta on the download page:
http://exilian.co.uk/forum/index.php?action=post;msg=107608;topic=4613.0Major upgrades this time:
I just spent the last two days normalizing every single infantry unit's defense skill. That should improve gameplay and AI army creation.
Sarmatia is now a Henry rather than a Genghis. That should get more heavy cavalry on the board from them.
Various map tweaks for better AI pathfinding.
Improved some of the AOR units around the Black Sea. It's now a little more in line with DBM.
Reorganized some unit skins and types to optimize DMB slot usage. It's not perfect yet, but I think it's a little better. This beta is also the first one to feature unit skins by GaivsSejanvs, so a big thanks to him!
We also did some general code cleanup.
Thanks to a suggestion from Gen.JamesWolfe, I also normalized infantry mass and reduced hoplite unit radius. I don't think the mass is quite where I want it yet, so as you play let me know what you think. My inclination is to double it across the board while leaving cavalry the same.