The Chaos Horse Marauder UI script

Started by Senatus consultum ultimum, November 28, 2013, 10:54:39 PM

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kwaaieke

#15
Spoiler
;::: DWARFS! YAY DWARFS! BEARDS AND BEER FOR ALL!

type            thunderer
skeleton         fs_dwarf_firearm, fs_dwarf_dagger
indiv_range         40
texture            greek_cities, WHTW/data/models_unit/textures/THUNDERER
texture            slave, WHTW/data/models_unit/textures/THUNDERER
model_flexi         WHTW/data/models_unit/4A_DWARF_BLUNDERBUSnew.cas, max
;;model_sprite      seleucid, 160.0, WHTW/data/sprites/selucid_warband_huntsman_sprite.spr
model_tri         600, 0.5f, 0.5f, 0.5f

type            warrior
skeleton         fs_dwarf_hw
indiv_range         40
texture            merc, WHTW/data/models_unit/textures/4A_DWARF_AXEMAN.TGA
texture            greek_cities, WHTW/data/models_unit/textures/LB_DWARF_AXEMAN.TGA
texture            slave, WHTW/data/models_unit/textures/LB_DWARF_AXEMAN.TGA
model_flexi         WHTW/data/models_unit/4A_DWARF_AXEMAN.cas, max
;;model_sprite      seleucid, 160.0, WHTW/data/sprites/selucid_warband_huntsman_sprite.spr
model_tri         600, 0.5f, 0.5f, 0.5f

type            ironbreaker
skeleton         fs_dwarf_hw
indiv_range         40
texture            greek_cities, WHTW/data/models_unit/textures/IB_DWARF_AXEMAN.TGA
texture            merc, WHTW/data/models_unit/textures/merc_dwarf.tga
model_flexi         WHTW/data/models_unit/4A_DWARF_AXEMAN.cas, max
;;model_sprite      seleucid, 160.0, WHTW/data/sprites/selucid_warband_huntsman_sprite.spr
model_tri         600, 0.5f, 0.5f, 0.5f

type            pickaxe
skeleton         fs_dwarf_2handed
indiv_range         40
texture            greek_cities, WHTW/data/models_unit/textures/4A_DWARF_MINER.TGA
model_flexi         WHTW/data/models_unit/4A_DWARF_MINER.cas, max
;;model_sprite      seleucid, 160.0, WHTW/data/sprites/selucid_warband_huntsman_sprite.spr
model_tri         600, 0.5f, 0.5f, 0.5f

type            hammerer
skeleton         fs_hammerer
scale            0.92
indiv_range         40
texture            greek_cities, WHTW/data/models_unit/textures/dwarf_hammerer.tga
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_WARRIORPRIEST_HIGH.cas, 15
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_WARRIORPRIEST_MED.cas, 30
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_WARRIORPRIEST_LOW.cas, 40
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_WARRIORPRIEST_LOWEST.cas, max
model_tri         600, 0.5f, 0.5f, 0.5f

type            dwarf_thane
skeleton         fs_dwarf_2handed
indiv_range         40
texture            greek_cities, WHTW/data/models_unit/textures/morf.tga
texture            thrace, WHTW/data/models_unit/textures/chaos_dwarf_lesser_general_current.tga
texture            slave, WHTW/data/models_unit/textures/morf.tga
model_flexi      WHTW/data/models_unit/morf.cas, 15
model_flexi      WHTW/data/models_unit/morf.cas, 30
model_flexi      WHTW/data/models_unit/morf.cas, 40
model_flexi      WHTW/data/models_unit/morf.cas, max
;model_sprite      60.0, data/sprites/east_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            crew
skeleton         fs_dwarf_dagger
indiv_range         40
texture            greek_cities, WHTW/data/models_unit/textures/4A_DWARF_MINER.TGA
model_flexi         WHTW/data/models_unit/4A_DWARF_MINER.cas, max
;;model_sprite      seleucid, 160.0, WHTW/data/sprites/selucid_warband_huntsman_sprite.spr
model_tri         600, 0.5f, 0.5f, 0.5f
;;;;;;;;;;;;;;;;;;;;;;;  Beastmen   ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

type            ungor
skeleton         fs_swordsman
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/UNGOR_SWORDSMEN.TGA
texture            slave, WHTW/data/models_unit/textures/UNGOR_SWORDSMEN.TGA
model_flexi         WHTW/data/models_unit/UNGOR_SWORDSMEN_HIGH.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            ungor_spear
skeleton         fs_spearman
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/UNGOR_SPEARMEN.TGA
texture            slave, WHTW/data/models_unit/textures/UNGOR_SPEARMEN.TGA
model_flexi         WHTW/data/models_unit/UNGOR_SPEARMEN_HIGH.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            ungor_raider
skeleton         fs_archer, fs_swordsman
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/UNGOR_ARCHERS.TGA
texture            slave, WHTW/data/models_unit/textures/UNGOR_ARCHERS.TGA
model_flexi         WHTW/data/models_unit/UNGOR_ARCHERS_HIGH.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            gor
skeleton         fs_swordsman
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/BEAST_AXE.TGA
texture            slave, WHTW/data/models_unit/textures/BEAST_AXE.TGA
model_flexi         WHTW/data/models_unit/BEASTMAN_AXE_HIGH.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            gor_foe_render
skeleton         fs_swordsman
scale            1.1
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/BEAST_AXEII.TGA
texture            slave, WHTW/data/models_unit/textures/BEAST_AXEII.TGA
model_flexi         WHTW/data/models_unit/BEASTMAN_AXE_HIGH.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            bestigor
skeleton         fs_slow_2handed   
indiv_range         40   
texture            spain, WHTW/data/models_unit/textures/BEAST_AXEII.tga
model_flexi         WHTW/data/models_unit/beastman.cas, 15   
model_flexi         WHTW/data/models_unit/beastman.cas, 30   
model_flexi         WHTW/data/models_unit/beastman.cas, 40   
model_flexi         WHTW/data/models_unit/beastman.cas, max      
model_tri         400, 0.5f, 0.5f, 0.5f   

type            minotaur
skeleton         fs_mino_2handed   
indiv_range         40   
texture            spain, WHTW/data/models_unit/textures/MINOTAUR_HEAVY_AXE.TGA
model_flexi         WHTW/data/models_unit/minotaur.cas, 15   
model_flexi         WHTW/data/models_unit/minotaur.cas, 30   
model_flexi         WHTW/data/models_unit/minotaur.cas, 40   
model_flexi         WHTW/data/models_unit/minotaur.cas, max      
model_tri         400, 0.5f, 0.5f, 0.5f   

type            centigor_forward
skeleton         fs_tauroid_front
scale            1.4
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/BEAST_AXE3.TGA
texture            slave, WHTW/data/models_unit/textures/BEAST_AXE3.TGA
model_flexi         WHTW/data/models_unit/BEASTMAN_AXE_HIGH.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            chaos_giant
skeleton            fs_giant
indiv_range         40
texture            spain, WHTW/data/models_unit/textures/chaos_giant.tga         
model_flexi         WHTW/data/models_unit/chaos_giant.cas, max
model_tri         400, 0.5f, 0.5f, 0.5

;::: LIZARDMEN..


type            saurus_sword
skeleton         fs_swordsman
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman3.tga         
model_flexi         WHTW/data/models_unit/lizardnew.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5

type            saurus
skeleton         fs_spearman
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman3.tga         
model_flexi         WHTW/data/models_unit/lizardman_spear.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5

type            saurusrider
skeleton         fs_hc_spearman
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman3.tga         
model_flexi         WHTW/data/models_unit/lizardman_spear.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5

type            saurus_guard
skeleton         fs_swordsman
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman3.tga         
model_flexi         WHTW/data/models_unit/saurus_guard.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            skinkrider
skeleton         fs_small_elephant_rider
scale            0.5
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman4.tga         
model_flexi         WHTW/data/models_unit/skink_archer.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            skink
skeleton         fs_skink, fs_swordsmall
scale            0.5
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman4.tga
texture            slave, WHTW/data/models_unit/textures/lizardman4.tga
texture            merc, WHTW/data/models_unit/textures/lizardman21.tga            
model_flexi         WHTW/data/models_unit/skink.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            skink_priest
skeleton         fs_swordsmall
scale            0.6
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/WHTW_LIZARDMEN_SKINKPRIEST.TGA
texture            slave, WHTW/data/models_unit/textures/WHTW_LIZARDMEN_SKINKPRIEST.TGA      
model_flexi         WHTW/data/models_unit/skink.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            skink_archer
skeleton         fs_halfling, fs_swordsmall
scale            0.5
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman4.tga
texture            slave, WHTW/data/models_unit/textures/lizardman4.tga         
model_flexi         WHTW/data/models_unit/skink_archer.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            kroxigor
skeleton         fs_troll_onehanded                     
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardman_big.tga
model_flexi         WHTW/data/models_unit/kroxigor.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            triceratops
skeleton         fs_african_elephant
scale            1
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/steg.tga
model_flexi         WHTW/data/models_unit/steg.CAS, 15
model_flexi         WHTW/data/models_unit/steg.CAS, 30
model_flexi         WHTW/data/models_unit/steg.CAS, 60
model_flexi         WHTW/data/models_unit/steg.CAS, 80
model_flexi         WHTW/data/models_unit/steg.CAS, max
model_tri         700, 0.3f, 0.3f, 0.3f

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; RATS

type            skavenslave
skeleton         fs_hob_dagger
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven.TGA   
texture            slave, WHTW/data/models_unit/textures/skaven.TGA      
model_flexi         WHTW/data/models_unit/skaven_slave.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            clanrat_swords
skeleton         fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_sword.TGA   
texture            slave, WHTW/data/models_unit/textures/skaven_sword.TGA   
model_flexi         WHTW/data/models_unit/skaven_sword.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            clanrat
skeleton         fs_hob_spearman, fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_clan.TGA   
texture            slave, WHTW/data/models_unit/textures/skaven_clan.TGA      
model_flexi         WHTW/data/models_unit/skaven.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            stormvermin
skeleton         fs_skaven_pike, fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_storm.TGA         
model_flexi         WHTW/data/models_unit/skaven_storm.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            night_runner
skeleton         fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_night.TGA
model_flexi         WHTW/data/models_unit/skaven_night.CAS, max
;;model_sprite      britons, 60.0, data/sprites/britons_barb_slinger_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            gutter_runner
skeleton         fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_gutter.TGA
texture            merc, WHTW/data/models_unit/textures/skaven_plague.TGA
model_flexi         WHTW/data/models_unit/skaven_gutter.CAS, max
;;model_sprite      britons, 60.0, data/sprites/britons_barb_slinger_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            skaven_assassin
skeleton         fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_assassin.TGA
model_flexi         WHTW/data/models_unit/skaven_assassin.CAS, max
;;model_sprite      britons, 60.0, data/sprites/britons_barb_slinger_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            skaven_handgunners
skeleton         fs_skaven_firearm, fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_rifle.TGA
model_flexi         WHTW/data/models_unit/skaven_rifle.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            rat_ogre
skeleton         fs_ogre_club
scale            2
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_ogre.TGA   
texture            slave, WHTW/data/models_unit/textures/skaven_ogre.TGA      
model_flexi         WHTW/data/models_unit/ratogre.CAS, max
model_tri         700, 0.3f, 0.3f, 0.3f

type            skaven_warpfire
skeleton         fs_skaven_warp, fs_skaven
scale            0.85
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_warp.TGA
model_flexi         WHTW/data/models_unit/skaven_warp.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            pig
skeleton         fs_dog
scale         0.8
indiv_range         40
model_flexi         WHTW/data/models_unit/unit_pig.CAS, 15
model_flexi         WHTW/data/models_unit/unit_pig.CAS, 30
model_flexi         WHTW/data/models_unit/unit_pig.CAS, 50
model_flexi         WHTW/data/models_unit/unit_pig.CAS, 100
model_flexi         WHTW/data/models_unit/unit_pig.CAS, max
;model_sprite      70.0, data/sprites/pig_sprite.spr
model_tri         700, 0.3f, 0.3f, 0.3f

;::: DRAGON ISLANDERS


type            dragon_archers
skeleton         fs_semi_fast_archer, fs_dagger
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/WHTW_BL_DRAGONARCHER.TGA
texture            merc, WHTW/data/models_unit/textures/WHTW_REBMERC_EAST_ARCHER.TGA
model_flexi         WHTW/data/models_unit/indiascout.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            dragon_inf
skeleton         fs_2handed
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/WHTW_BL_DRAGONINF.TGA
texture            britons, WHTW/data/models_unit/textures/WHTW_BL_DRAGONINF.TGA
texture            parthia, WHTW/data/models_unit/textures/wood_elves.tga
texture            merc, WHTW/data/models_unit/textures/ind_merc.tga
model_flexi         WHTW/data/models_unit/koreaheavy.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            drag_spearman
skeleton         fs_spearman
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/di_spearmen.tga
texture            merc, WHTW/data/models_unit/textures/eastmerc_spearmen.tga
model_flexi         WHTW/data/models_unit/MTW_unit_spearman.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            dragon_tribesman
skeleton         fs_semi_fast_swordsman
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/NATIVE.TGA
texture            slave, WHTW/data/models_unit/textures/NATIVE.TGA
model_flexi         data/models_unit/unit_barb_night_raider_high.cas, 8
model_flexi         data/models_unit/unit_barb_night_raider_med.cas, 15
model_flexi         data/models_unit/unit_barb_night_raider_low.cas, 30
model_flexi         data/models_unit/unit_barb_night_raider_lowest.cas, max
model_sprite      germans, 60.0, data/sprites/germans_barb_night_raider_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            dragon_crew
skeleton         fs_dagger
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/WHTW_BL_DRAGONARCHER.TGA
model_flexi         WHTW/data/models_unit/indiascout.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            golems
skeleton         fs_golem
scale            1.8
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/rock_golem.tga
model_flexi         data/models_unit/unit_egyption_nubian_infantry_high.cas, 15
model_flexi         data/models_unit/unit_egyption_nubian_infantry_med.cas, 30
model_flexi         data/models_unit/unit_egyption_nubian_infantry_low.cas, 40
model_flexi         data/models_unit/unit_egyption_nubian_infantry_lowest.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            zoat_forward
skeleton         fs_tauroid_front
scale            1.4
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/zoat_guy.tga      
model_flexi         WHTW/data/models_unit/lizardman_high.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5f
;;;;; CHAOS DWARFS

type            dawi_zharr
skeleton         fs_dwarf_dagger
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/cdw
texture            thrace, WHTW/data/models_unit/textures/cdw
model_flexi         WHTW/data/models_unit/Chaosdwarf.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            dz_grenadier
skeleton         fs_cd_grenade, fs_dwarf_dagger
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/cdw
texture            thrace, WHTW/data/models_unit/textures/cdw
model_flexi         WHTW/data/models_unit/Chaosdwarf.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            landmine
skeleton         fs_immobile, fs_immobile
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/WHTW_EMPTY.tga
texture            thrace, WHTW/data/models_unit/textures/WHTW_EMPTY.tga
model_flexi         WHTW/data/models_unit/Chaosdwarf.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            hobgobbo_spear
skeleton         fs_hob_spearman
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/goblin2.tga
texture            slave, WHTW/data/models_unit/textures/goblin2.tga
model_flexi         WHTW/data/models_unit/goblin_warrior2.cas, max
;model_sprite      gauls, 130.0, data/sprites/germans_warband_spearman_german_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            hobgobbo_wolfspear
skeleton         fs_hob_wolf_spear
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/goblin2.tga
texture            merc, WHTW/data/models_unit/textures/goblin2.tga
texture            slave, WHTW/data/models_unit/textures/goblin2.tga
model_flexi         WHTW/data/models_unit/goblin_warrior2.cas, max
;model_sprite      gauls, 130.0, data/sprites/germans_warband_spearman_german_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            hobgobbo_archer
skeleton         fs_hobnew_archer, fs_hob_dagger
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/goblin2.tga
texture            slave, WHTW/data/models_unit/textures/goblin2.tga
model_flexi         WHTW/data/models_unit/goblin_warrior3.cas, max
;model_sprite      gauls, 130.0, data/sprites/gauls_warband_huntsman_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            taurusb
skeleton         fs_gianthorse
scale            1.3
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/DEMBUFFALO.TGA
model_flexi         WHTW/data/models_unit/dembuffalo.cas, max

;;model_sprite      selucid, 180.0, WHTW/data/sprites/selucid_horse_medium_sprite.spr
model_tri         900, 0.3f, 0.3f, 0.3f

type            cdwarf_inf
skeleton         fs_dwarf_2handed
scale            0.97
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/WHTW_CHAOS_DWARF_HALBERDIERS.tga
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_HALBERDIERS_HIGH.cas, max
;model_sprite      gauls, 130.0, data/sprites/gauls_warband_huntsman_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            cdwarf_immortal
skeleton         fs_dwarf_hw
scale            0.97
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/WHTW_CHAOS_DWARF_IMMORTAL.tga
model_flexi_m      data/models_unit/unit_barb_warband_german_axe_high.cas, 8
model_flexi_m      data/models_unit/unit_barb_warband_german_axe_med.cas, 15
model_flexi         data/models_unit/unit_barb_warband_german_axe_low.cas, 30
model_flexi         data/models_unit/unit_barb_warband_german_axe_lowest.cas, max
;model_sprite      gauls, 130.0, data/sprites/gauls_warband_huntsman_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            bullcentaur_back
skeleton         fs_horse
scale            1.1
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/centaur_bull.tga
texture            germans, WHTW/data/models_unit/textures/zoat_ass.tga
texture            spain, WHTW/data/models_unit/textures/centaur_bull.tga
texture            slave, WHTW/data/models_unit/textures/centaur_bull.tga
model_flexi         WHTW/data/models_unit/centaur_horse.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

type            bullcentaur_forward
skeleton         fs_tauroid_front
scale            1.4
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/bull_centaur_guy.tga
model_flexi_m      data/models_unit/unit_barb_warband_german_axe_high.cas, 8
model_flexi_m      data/models_unit/unit_barb_warband_german_axe_med.cas, 15
model_flexi         data/models_unit/unit_barb_warband_german_axe_low.cas, 30
model_flexi         data/models_unit/unit_barb_warband_german_axe_lowest.cas, max
;model_sprite      gauls, 130.0, data/sprites/gauls_warband_huntsman_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5f

type            taurusrider
skeleton         fs_hc_archer, fs_hc_swordsman
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/WHTW_EMPTY.tga
model_flexi         WHTW/data/models_unit/lizardman_high.CAS, max
;;model_sprite      60.0, WHTW/data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;               
;               MOUNTS AND ANIMALS
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

type            elephant_african
skeleton         fs_indian_elephant            ; indian is correct, african skeleton is only for cataphract
indiv_range         40
texture            carthage, WHTW/data/models_unit/textures/MOUNT_ARABY_ELEPHANT.TGA
texture            seleucid, data/models_unit/textures/mount_african_elephant_seleucid.tga
texture            parthia, data/models_unit/textures/mount_african_elephant_parthia.tga
texture            merc, WHTW/data/models_unit/textures/MOUNT_ARABY_ELEPHANT.TGA
texture            slave, WHTW/data/models_unit/textures/MOUNT_WHITE_ELEPHANT.TGA
model_flexi         data/models_unit/mount_elephant_african_400.CAS, 15
model_flexi         data/models_unit/mount_elephant_african_300.CAS, 30
model_flexi         data/models_unit/mount_elephant_african_200.CAS, 60
model_flexi         data/models_unit/mount_elephant_african_100.CAS, 80
model_flexi         data/models_unit/mount_elephant_african_70.CAS, max
model_tri         700, 0.3f, 0.3f, 0.3f

type            camel
skeleton         fs_camel
scale            1.0
indiv_range         40
texture            numidia, whtw/data/models_unit/textures/camel.tga
texture            egypt, whtw/data/models_unit/textures/camel.tga
texture            carthage, whtw/data/models_unit/textures/camel.tga
texture            merc, whtw/data/models_unit/textures/camel.tga
texture            slave, whtw/data/models_unit/textures/camel.tga
model_flexi         data/models_unit/mount_camel_high.cas, 15
model_flexi         data/models_unit/mount_camel_med.cas, 30
model_flexi         data/models_unit/mount_camel_low.cas, 60
model_flexi         data/models_unit/mount_camel_lowest.cas, max
model_sprite      100.0, data/sprites/camel_sprite.spr

type            camel_cataphract
skeleton         fs_camel
scale            1.0
indiv_range         40
texture            parthia, data/models_unit/textures/camel_cataphract_parthia.tga
texture            carthage, whtw/data/models_unit/textures/mount_araby_camel_cataphract.tga
model_flexi         data/models_unit/mount_camel_cataphract_high.cas, 20
model_flexi         data/models_unit/mount_camel_cataphract_med.cas, 40
model_flexi         data/models_unit/mount_camel_cataphract_low.cas, max
model_sprite      parthia, 100.0, data/sprites/parthia_camel_cataphract_sprite.spr

type            horse_light
skeleton         fs_fast_horse
scale            0.875
indiv_range         40
texture            romans_julii, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            armenia, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            britons, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            romans_brutii, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            carthage, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            dacia, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            egypt, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            gauls, WHTW/whtw/data/models_unit/textures/WHTW_CHAOS_HORSE_MARAUDER.TGA
texture            germans, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            greek_cities, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            macedon, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            merc, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            numidia, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            parthia, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            pontus, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            romans_scipii, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            scythia, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            seleucid, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            romans_senate, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            slave, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            spain, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
texture            thrace, whtw/data/models_unit/textures/mount_horse_light_rebel.tga
model_flexi         data/models_unit/mount_horse_light_400.CAS, 15
model_flexi         data/models_unit/mount_horse_light_300.CAS, 30
model_flexi         data/models_unit/mount_horse_light_200.CAS, 60
model_flexi         data/models_unit/mount_horse_light_100.CAS, 80
model_flexi         data/models_unit/mount_horse_light_70.CAS, max
model_sprite      100.0, data/sprites/horse_light_sprite.spr
model_tri         700, 0.3f, 0.3f, 0.3f


;type            horse_medium
;skeleton         fs_medium_horse
;scale            0.875
;indiv_range         40
;texture            romans_julii, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            armenia, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            britons, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            romans_brutii, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            carthage, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            dacia, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            egypt, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            gauls, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            germans, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            greek_cities, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            macedon, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            merc, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            numidia, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            parthia, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            pontus, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            romans_scipii, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            scythia, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            seleucid, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            romans_senate, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            slave, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            spain, whtw/data/models_unit/textures/horse_medium_rebel.tga
;texture            thrace, whtw/data/models_unit/textures/horse_medium_rebel.tga
;model_flexi         data/models_unit/mount_horse_light_400.CAS, 15
;model_flexi         data/models_unit/mount_horse_light_300.CAS, 30
;model_flexi         data/models_unit/mount_horse_light_200.CAS, 60
;model_flexi         data/models_unit/mount_horse_light_100.CAS, 80
;model_flexi         data/models_unit/mount_horse_light_70.CAS, max
;model_sprite      100.0, data/sprites/horse_medium_sprite.spr
;model_tri         700, 0.3f, 0.3f, 0.3f


type            horse_heavy
skeleton         fs_horse
scale            0.875
indiv_range         40
texture            romans_julii, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            armenia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            britons, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            romans_brutii, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            carthage, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            dacia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            egypt, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            gauls, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            germans, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            greek_cities, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            macedon, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            numidia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            parthia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            pontus, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            romans_scipii, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            scythia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            seleucid, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            romans_senate, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            spain, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            thrace, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            slave, whtw/data/models_unit/textures/horse_heavy_rebel.tga
texture            merc, whtw/data/models_unit/textures/horse_heavy_rebel.tga
model_flexi         data/models_unit/mount_horse_light_400.CAS, 15
model_flexi         data/models_unit/mount_horse_light_300.CAS, 30
model_flexi         data/models_unit/mount_horse_light_200.CAS, 60
model_flexi         data/models_unit/mount_horse_light_100.CAS, 80
model_flexi         data/models_unit/mount_horse_light_70.CAS, max
model_sprite      100.0, data/sprites/horse_heavy_sprite.spr
model_tri         700, 0.3f, 0.3f, 0.3f

;type            generals_horse
;skeleton         fs_medium_horse
;scale            0.875
;indiv_range         40
;texture            romans_julii, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            armenia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            britons, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            romans_brutii, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            carthage, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            dacia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            egypt, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            gauls, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            germans, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            greek_cities, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            macedon, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            numidia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            parthia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            pontus, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            romans_scipii, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            scythia, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            seleucid, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            romans_senate, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            spain, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            thrace, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            slave, whtw/data/models_unit/textures/horse_heavy_rebel.tga
;texture            mercenary, data/models_unit/textures/horse_heavy_mercenary.tga
;model_flexi         data/models_unit/mount_horse_light_400.CAS, 15
;model_flexi         data/models_unit/mount_horse_light_300.CAS, 30
;model_flexi         data/models_unit/mount_horse_light_200.CAS, 60
;model_flexi         data/models_unit/mount_horse_light_100.CAS, 80
;model_flexi         data/models_unit/mount_horse_light_70.CAS, max
;model_sprite      100.0, data/sprites/slave_generals_horse_sprite.spr
;model_tri         700, 0.3f, 0.3f, 0.3f

type            horse_cataphract
skeleton         fs_cataphract_horse
scale            0.875
indiv_range         40
texture            armenia, whtw/data/models_unit/textures/horse_cataphract.tga
texture            pontus, whtw/data/models_unit/textures/horse_cataphract.tga
texture            parthia, whtw/data/models_unit/textures/horse_cataphract.tga
texture            seleucid, whtw/data/models_unit/textures/horse_cataphract.tga
texture            scythia, whtw/data/models_unit/textures/horse_cataphract.tga
texture            slave, whtw/data/models_unit/textures/horse_cataphract.tga
texture            macedon, whtw/data/models_unit/textures/horse_cataphract.tga
texture            merc, whtw/data/models_unit/textures/horse_cataphract.tga
model_flexi_m         data/models_unit/mount_horse_cataphract_high.CAS, 25
model_flexi         data/models_unit/mount_horse_cataphract_med.CAS, 55
model_flexi         data/models_unit/mount_horse_cataphract_low.CAS, 80
model_flexi         data/models_unit/mount_horse_cataphract_lowest.CAS, max
model_sprite      100.0, data/sprites/seleucid_horse_cataphract_sprite.spr
model_tri         700, 0.3f, 0.3f, 0.3f

type            wardog
skeleton         fs_dog
scale         0.8
indiv_range         40
model_flexi         data/models_unit/unit_wardog_high.CAS, 15
model_flexi         data/models_unit/unit_wardog_med.CAS, 40
model_flexi         data/models_unit/unit_wardog_low.CAS, max
;model_sprite      70.0, data/sprites/wardog_sprite.spr
model_tri         700, 0.3f, 0.3f, 0.3f


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;      GENERALS, OFFICERS, MUSICIANS AND STANDARD BEARERS
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


type            chaos_dwarf_general
skeleton         fs_dwarf_hw
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
scale            0.95
indiv_range         40
texture            thrace, WHTW/data/models_unit/textures/chaos_dwarf_general.tga   
texture            greek_cities, WHTW/data/models_unit/textures/dwarf_general.tga         
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_HIGH.cas, 15
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_MED.cas, 30
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_LOW.cas, 40
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_LOWEST.cas, max
;model_sprite      60.0, data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            celt_general
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/WHTW_CHAOS_GENERAL.tga         
texture            britons, data/models_unit/textures/officer_barb_general_briton.tga      
;texture            spain, WHTW/data/models_unit/textures/WHTW_CHAOS_GENERAL.tga         ;SHOULD USE CARTHAGINIAN NOW?
model_flexi      WHTW/data/models_unit/WHTW_CHAOS_GENERAL_high.CAS, max
;model_flexi      data/models_unit/officer_barb_general_med.CAS, 15
;model_flexi         data/models_unit/officer_barb_general_low.CAS, 30
;model_flexi         data/models_unit/officer_barb_general_lowest.CAS, max
;model_sprite      60.0, data/sprites/celt_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            celt_lesser_general
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/chaos_lesser_general.tga         
texture            britons, data/models_unit/textures/officer_barb_lesser_general_briton.tga      
texture            dacia, data/models_unit/textures/officer_barb_general_dacian.tga   
texture            spain, WHTW/data/models_unit/textures/chaos_lesser_general.tga
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_WARRIORS_HIGH.cas, 15
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_WARRIORS_MED.cas, 30
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_WARRIORS_LOW.cas, 40
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_WARRIORS_LOWEST.cas, max
;model_sprite      60.0, data/sprites/celt_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            ogre_general
skeleton         fs_ogre_club
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
scale            2
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/WHTW_CHAOS_GENERAL.tga      
texture            dacia, data/models_unit/textures/officer_barb_general_dacian.tga            
texture            scythia, WHTW/data/models_unit/textures/ogre_tyrant.tga
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, 15
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, 30
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, 60
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, max
;model_sprite      60.0, data/sprites/german_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5


kwaaieke

#16
Spoiler
;TEMP: USING FAMILY MEMBER AS LESSER GENERAL
type            ogre_lesser_general
skeleton         fs_ogre_club
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
scale            2
indiv_range         40
texture            germans, WHTW/data/models_unit/textures/WHTW_CHAOS_GENERAL.tga      
texture            dacia, data/models_unit/textures/officer_barb_general_dacian.tga         
texture            scythia, WHTW/data/models_unit/textures/ogre_bruiser.tga
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, 15
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, 30
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, 60
model_flexi         WHTW/data/models_unit/zunit_troll2.cas, max
;model_sprite      60.0, data/sprites/german_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            moustached_general
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_scorpion_cart   fs_carriage_ballistae_crew
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            carthage, data/models_unit/textures/officer_carthage_general_carthage.tga
texture            macedon, WHTW/data/models_unit/textures/luccini_general.tga
texture            slave, data/models_unit/textures/officer_carthage_general_rebel.tga
texture            numidia, data/models_unit/textures/officer_carthaginian_general_numidia.tga
texture            spain, data/models_unit/textures/officer_carthage_general_carthage.tga
model_flexi      data/models_unit/officer_carthage_general_high.cas, 15
model_flexi      data/models_unit/officer_carthage_general_med.cas, 30
model_flexi      data/models_unit/officer_carthage_general_low.cas, 40
model_flexi      data/models_unit/officer_carthage_general_lowest.cas, max
;model_sprite      60.0, data/sprites/carthaginian_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            other_human_general
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            carthage, data/models_unit/textures/officer_carthage_lesser_general_carthage.tga
texture            germans, WHTW/data/models_unit/textures/di_general.tga
texture            slave, data/models_unit/textures/officer_carthage_lesser_general_rebel.tga
texture            numidia, data/models_unit/textures/officer_carthaginian_lesser_general_numidia.tga
texture            spain, data/models_unit/textures/officer_carthage_lesser_general_carthage.tga
model_flexi      data/models_unit/officer_carthage_lesser_general_high.cas, 15
model_flexi      data/models_unit/officer_carthage_lesser_general_med.cas, 30
model_flexi      data/models_unit/officer_carthage_lesser_general_low.cas, 40
model_flexi      data/models_unit/officer_carthage_lesser_general_lowest.cas, max
;model_sprite      60.0, data/sprites/carthaginian_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            east_general ;;; TO BECOME ELF GENERAL
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            armenia, WHTW/data/models_unit/textures/WHTW_HIGHELF_LESSER.tga
texture            pontus, WHTW/data/models_unit/textures/WHTW_DARKELF_GREATER.tga
texture            parthia, WHTW/data/models_unit/textures/WHTW_WOODELF_LESSER.tga
model_flexi         WHTW/data/models_unit/WHTW_DARKELF_CORSAIRS_HIGH.cas, max
;model_sprite      60.0, data/sprites/east_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            east_lesser_general ;;; TO BECOME ELF LESSER GENERAL
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            armenia, WHTW/data/models_unit/textures/WHTW_HIGHELF_LESSER2.tga
texture            pontus, WHTW/data/models_unit/textures/WHTW_DARKELF_LESSER3.tga
texture            parthia, WHTW/data/models_unit/textures/WHTW_WELF_GREATER.tga
model_flexi         WHTW/data/models_unit/WHTW_HIGHELF_ARCHERS_HIGH_SWORD.cas, max
;model_sprite      60.0, data/sprites/east_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            tomb_king
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            egypt, data/models_unit/textures/officer_egyptian_general_egypt.tga
texture            numidia, WHTW/data/models_unit/textures/undead_general.tga
model_flexi         data/models_unit/officer_egyptian_general_high.cas, 15
model_flexi         data/models_unit/officer_egyptian_general_med.cas, 30
model_flexi         data/models_unit/officer_egyptian_general_low.cas, 40
model_flexi         data/models_unit/officer_egyptian_general_lowest.cas, max
;model_sprite      60.0, data/sprites/egyptian_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            human_general
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            macedon, data/models_unit/textures/LUC_GENERAL.tga
texture            romans_julii, data/models_unit/textures/kislev_captain.tga
texture            romans_scipii, data/models_unit/textures/bret_general.tga
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_REIKSGUARD_CAPTAIN_HIGH.cas, 15
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_REIKSGUARD_CAPTAIN_MED.cas, 30
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_REIKSGUARD_CAPTAIN_LOW.cas, 40
model_flexi         WHTW/data/models_unit/WHTW_EMPIRE_REIKSGUARD_CAPTAIN_LOWEST.cas, max
;model_sprite      60.0, data/sprites/greek_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            elector_count
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            romans_brutii, WHTW/data/models_unit/textures/WHTW_EMPIRE_MIDDENLAND_ELECTORCOUNT.TGA
texture            romans_scipii, WHTW/data/models_unit/textures/WHTW_BRET_ELECTORCOUNT.TGA
texture            romans_julii, WHTW/data/models_unit/textures/WHTW_BRET_ELECTORCOUNT.TGA
texture            romans_senate, WHTW/data/models_unit/textures/WHTW_EMPIRE_ALTDORF_ELECTORCOUNT.TGA
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_HIGH.cas, 15
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_MED.cas, 30
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_LOW.cas, 40
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_LOWEST.cas, max
model_tri         400, 0.5f, 0.5f, 0.5

type            turban_general
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            romans_julii, WHTW/data/models_unit/textures/kislev_general.tga
texture            germans, WHTW/data/models_unit/textures/di_captain.tga
model_flexi         WHTW/data/models_unit/CTW_UNIT_MUSLIM_IAYALARFANATIC_MED.cas, max
model_tri         400, 0.5f, 0.5f, 0.5

type            orc_captain
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_scorpion_cart   fs_carriage_ballistae_crew
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            dacia, WHTW/data/models_unit/textures/orc_general.tga
texture            slave, WHTW/data/models_unit/textures/orcwar.tga         
model_flexi         WHTW/data/models_unit/orc_soldiera_med_Chopper_Sword.CAS, max
;model_sprite      60.0, data/sprites/carthaginian_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            orc_general
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_scorpion_cart   fs_carriage_ballistae_crew
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            dacia, WHTW/data/models_unit/textures/orc_family_member.tga
texture            slave, WHTW/data/models_unit/textures/orcwar.tga         
model_flexi         WHTW/data/models_unit/orc_soldiera_med_Chopper_Sword.CAS, max
;model_sprite      60.0, data/sprites/carthaginian_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            slave_general
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            slave, data/models_unit/textures/unit_rebel_greater_general.tga
model_flexi      data/models_unit/unit_rebel_greater_general_high.cas, 15
model_flexi      data/models_unit/unit_rebel_greater_general_med.cas, 30
model_flexi      data/models_unit/unit_rebel_greater_general_low.cas, 40
model_flexi      data/models_unit/unit_rebel_greater_general_lowest.cas, max
;model_sprite      60.0, data/sprites/slave_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            slave_lesser_general
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            slave, data/models_unit/textures/unit_rebel_lesser_general.tga
model_flexi      data/models_unit/unit_rebel_lesser_general_high.cas, 15
model_flexi      data/models_unit/unit_rebel_lesser_general_med.cas, 30
model_flexi      data/models_unit/unit_rebel_lesser_general_low.cas, 40
model_flexi      data/models_unit/unit_rebel_lesser_general_lowest.cas, max
;model_sprite      60.0, data/sprites/slave_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            beast_general
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40      
texture            spain, WHTW/data/models_unit/textures/BEAST_LEAD.TGA
model_flexi      WHTW/data/models_unit/BEASTLEAD.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5

type            beast_lesser_general
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40      
texture            spain, WHTW/data/models_unit/textures/BEAST_LEAD_2.TGA
model_flexi      WHTW/data/models_unit/beastman.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5

type            lizard_lesser_general ;; TO BECOME LIZARDMAN LESSER GENERAL
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardmanlesser.tga         
model_flexi         WHTW/data/models_unit/saurus_guard.CAS, max
;model_sprite      60.0, data/sprites/egyptian_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            lizard_general ;; TO BECOME LIZARDMAN GENERAL
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            egypt, WHTW/data/models_unit/textures/lizardmangreater.tga         
model_flexi         WHTW/data/models_unit/saurus_guard.CAS, max
;model_sprite      60.0, data/sprites/egyptian_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5


type            rat_general ;; TO BECOME SKAVEN WARLORD
skeleton         fs_swordsman
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40      
texture            britons, WHTW/data/models_unit/textures/skaven_greater.TGA   
texture            slave, WHTW/data/models_unit/textures/skaven_sword.TGA   
model_flexi         WHTW/data/models_unit/skaven_sword.CAS, max
model_tri         400, 0.5f, 0.5f, 0.5

type            rat_lesser_general ;; TO BECOME SKAVEN LESSER GENERAL
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
indiv_range         40
texture            britons, WHTW/data/models_unit/textures/skaven_lesser.TGA   
texture            slave, WHTW/data/models_unit/textures/skaven_sword.TGA   
model_flexi         WHTW/data/models_unit/skaven_sword.CAS, max
;model_sprite      60.0, data/sprites/greek_lesser_general_sprite.spr
model_tri         400, 0.5f, 0.5f, 0.5

type            empire_state_champion
skeleton         fs_dagger
skeleton_horse      fs_hc_swordsman   
skeleton_elephant   fs_forest_elephant_rider
skeleton_chariot   fs_chariot_sword
skeleton_camel      fs_hc_swordsman
skeleton_scorpion_cart   fs_carriage_ballistae_crew
indiv_range         40
texture            romans_senate, WHTW/data/models_unit/textures/WHTW_EMPIRE_ALT_CHAMPION.TGA
texture            romans_brutii, WHTW/data/models_unit/textures/WHTW_EMPIRE_MIDD_CHAMPION.TGA
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_HIGH.cas, 15
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_MED.cas, 30
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_LOW.cas, 40
model_flexi      WHTW/data/models_unit/WHTW_EMPIRE_ELECTORCOUNT_LOWEST.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f

That is all of it :p

comrade_general

Erm you could have just attached the actual file. Could you go back and put spoiler tags on those?

kwaaieke

Sry, I tried to add the file, but it was too large. This was the only thing I could think of. :(

Jubal

Its fine, but do put it in spoiler tags - go back and edit the posts and put the spoiler tags round all the text, makes the thread less ridiculous to scroll through :)

I'll take a look at the stuff later.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Glaurung

As a courtesy to kwaaieke and other readers, I've added the spoiler tags myself. It's probably not obvious to new members that they have to go around the text in the post, nor that they are added using the button with the "radioactive" symbol (circle divided into six segments, alternately yellow and black).

I've also rebuilt the file from kwaaieke's posts. I attempted to attach it, using the "Attachments and other options" feature below the main posting window. However, it's 169kB and the stated maximum size for an individual attachment is 128kB, so I've had to split the file and attach the sections.

Jubal

I still can't see any problems with it :/

Can you find the relevant EDU (export_descr_unit.txt) section and post that?
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

kwaaieke

Here is marauder horsemen part of the document you mentioned above. :)
Spoiler
type             chaos marauders cavalry
dictionary       chaos_marauders_cavalry
category         cavalry
class            light
voice_type       Light_1
soldier          chaos_marauders_cavalry, 20, 0, 1
mount            light horse
attributes       sea_faring,hide_forest
formation        1.8, 2, 3.5, 4.5, 3,square
stat_health      1, 0
stat_pri         9,7, no, 0, 0, melee, simple, piercing, sword, 25, 0.7
stat_pri_attr    no
stat_sec         0,0, no, 0, 0, no, no, no, none, 25, 1
stat_sec_attr    no
stat_pri_armour  6, 7, 1, leather
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      11,low,untrained
stat_charge_dist 80
stat_fire_delay   0
stat_food        60, 300
stat_cost        1, 280, 120, 500, 500, 330
ownership        gauls, slave
   


Jubal

Found the problem (I think)! :D

OK, it's not the rider, it's the horse.

Go into DMB, find the entry for "horse_light".

You'll notice that on the "gauls" line it has "WHTW/whtw/data" whereas all the others have just "whtw/data". Fix that and they should work. :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

kwaaieke

Okay, I did as you suggested and it works fine now. Thanks for taking the time to solve this. I really appreciate it. And hopefully this will help others as well. :)

Jubal

Mostly just shows how rusty my modding sixth-sense is...

Glad to have got it fixed for you; I really hope you enjoy the mod :)
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

knotten55

i did the fix, and it still crashes when i try to enter battle, i even tried to look for light_horse but there seems to be no problem there

This is how Marauder Horsemen look in EDU

Spoiler
type             chaos marauders cavalry
dictionary       chaos_marauders_cavalry
category         cavalry
class            light
voice_type       Light_1
soldier          chaos_marauders_cavalry, 20, 0, 1
mount            light horse
attributes       sea_faring,hide_forest
formation        1.8, 2, 3.5, 4.5, 3,square
stat_health      1, 0
stat_pri         9,7, no, 0, 0, melee, simple, piercing, sword, 25, 0.7
stat_pri_attr    no
stat_sec         0,0, no, 0, 0, no, no, no, none, 25, 1
stat_sec_attr    no
stat_pri_armour  6, 7, 1, leather
stat_sec_armour  0, 0, flesh
stat_heat        0
stat_ground      0, 0, 0, 0
stat_mental      11,low,untrained
stat_charge_dist 80
stat_fire_delay   0
stat_food        60, 300
stat_cost        1, 280, 120, 500, 500, 330
ownership        gauls, slave

Jubal

Can you get chaos battles working with other units? Is it definitely just the horsemen that are causing you the problem?
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

knotten55

I just entered battle as chaos, and there were 0 marauder horsemenn, and the game still crashed, i think is maybe has something to do with the general, as i have fought chaos "brigands" with no issues. Units i don't know if caused the crash include Marauders and Chaos Warrios

Glaurung

I'm sorry: we may not be able to do much about this for a couple of weeks. Jubal is on holiday until 10 August, and he might be the only person who understand the mod well enough to help.

In the meantime, it would probably help him if you could try out the various different units, first one by one on their own, and then perhaps in all the combinations, so that we can see exactly which units or combinations cause the crashes.