The HILL RPG

Started by Dimos, December 06, 2011, 01:40:52 AM

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Ladyhawk

#360
Khan, you have my permission. Go right ahead. You are also welcome in my castle Khan if you need shelter.

I move into Guildmasteria and build a house. I claim this land for the great Kindom of Gavilan.
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A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.

Dimos

#361
And I, Dimos move to  A37, where I fish.

Status: 9/10 Hp, +1 attack and defence, Chainmail, Leather Armor, Shield,  2 Axes. 15 Gold.
1 House at Dimopolis, one dockyard at Dimopolis. a ship at A37.

I also own the following books:

Nomoi Autokratorikoi

His Majesty, Dimos, King and Emperor of Dimohillia, Duke of Dimopolis and Conqueror of Jimbobalnd, declares that:

1: The King has the power to negotiate, execute and aproove treaties. If the King accepts it, his vassals can also do that job as special consulants of Dimohillia abroad.

2: Each traitor is punished with the penalty of death. Traitors are the most dangerous to the public order so they must be removed! b) If national security reasons impose it, the King and his advisors can transform the penalty to 2-8 turns of enslavement and removal of arms and peerage titles.

3: If the King dies, but his vassals win over a battle, the heir of his gains access to his belongings instantly. Denial from a vassal to give to the heir his heritage from the King is considered mutiny and it's punished likewise as in the article 2. If a player that is enemy of the Kingdom of Dimohillia dies and the loot the Dimohillians get is by ''last will'' to be inherited to a third person, outside of the Kingdom of Dimohillia: a) If the third player an ally Dimohillia, but not a vassal of it, he pays a tax of 1/3 or 1/2 of the money to the Kingdom of Dimohillia as a toll. b) If he's neutral towards Dimohilia he pays 1/2 or 2/3 of the money to the Kingdom of Dimohillia as a toll. c) Enemies are not allowed to inherit from Dimohilia loot. d) Weapons are forbiden to be exported from Dimohillia or be sold to others, unless all of the vassals and the King himself accept such an act. In case that weapons are exported they cost less than new ones.   

4: All religions are free, because the Empire of Dimohillia is a Secular State in which religious tolerance is total. Crimes against religion will be punished according to severity with removal of arms for 4 turns to enslavement for 2 turns. People who wish to serve Dimohillia as Priests, Bishops or Acolytes of ''the Creator'' or ''Corranos the Hunter'' , or any other religion will be paid 1 coin per round. Each man who preaces a new, unknown religion must submit 2-3 basic teachings of his faith. A 2-member comitee will decide if the new religious figure can be considered peaceful and be paid from the state coffers.

5: Taxes can be imposed in ordinary circumstances every 5 turns, and they can't be more than the 50% of the gains of each of the labourers of the Kingdom. Taxes will be different for poor and rich. Rich pay more, poor pay less. In case of War, Rebelion or any other unholy Catastroph, the King can impose extra taxes on the subjects, even in 100% of their income. Denial of payment of a tax is considered mutiny and it's punished as the article 2 suggests.

6: Thiefs, Bandits or Rebels can be killed by the army; or enslaved. They are to be enslaved, only after the aprooval of all the King's advisors/vassals.

 The tale of the Island
Introduction: It's a great secret, that Dimos, the Imperial Majesty of Dimohillia, Prince of San Vadero and Duke of Dimopolis descends from an island.
1. This island was called Dimohill and it was inhabited by all the nobles of the HILL lands.
2. Five Generations before it was ruled by Dimoric, King of the HILLIANS. Gavilanius and Vaderus were his vassals.
3. Gavilanus left the island in search for gold, for the life in the island was rough. One generation later Vaderus went in the Woods and he became a Saint of the religion of the Creator.
4. Vaderus descendants became pagan, and disgraced his name.
5. The age of great Ice came in the island. Thus Johannus, grandfather of King Dimos came on foot to the mainland. He founded the sacred city of Dimopolis, where he flourished again.
6. LEGEND has it that one day, a descendant of Dimoric will return to claim his ancestral lands.
7. LET THAT BE SOON.

I ask for enduring peace Hawk, thus I propose you to donate me your house and your docks at Dimohill. I will not accept you as ruler of Guildmasteria if you will not give them to me now. Besides they will be mine soon, ''de facto'' , thus if you donate them to me an alliance between our states can endure. I will view you as equal and ruler of all of your lands.
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

Ladyhawk

I will do what you do in this situation. I demand 6 coins for both, if you give me these coins, I will donate them to you. If not, Khan will destroy them and then take my boat to the main land.
(\__/)
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(")_(") signature to help him gain world domination


A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.

Dimos

Then you're not a friend o' mine. Why don't you give them to me? I will punish anyone who will destroy my buildings in the ancestral land of Dimohill.

Khan, if you destroy them, you will pay for this. I will not charge you with the LAW 2, which states that each traitor should be killed, but if you destroy my buildings I will consider it an act of agression. Unlike you want troubles, don't even pass outside my Imperial House and Docks. You can have the petty boat, but ONLY that!
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

Cuddly Khan

#364
:| They're not yours, they're still Ladyhawks and she can do what she wants with them. You said before that a destroyed building gets you 2 coins of loot. They are just buildings and think it of a purification of myself from "the ancestral land of Dimohill". I spent good money on those buildings and I'll be damned if you get them for nothing. I destroy the buildings (House and Docks) and take the Boat from Dimohill to A28.

@Ladyhawk: I did that because Dimos is only one Rectangle away from me and he was just going to take them anyway.
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Ladyhawk

That is okay Khan :) I understand :)

You are welcome in my castle if he tries to attack :)
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination


A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.

Dimos

You get 4 coins Khan. 2 for the docks and 2 for the house
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

Dimos

Sounds like you'll be under attack. You're charged with law 2 for treason against the King. I will act fast to enable the law.
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

Ladyhawk

Khan, you can come to my castle if you like :) Ill protect you.
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination


A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.

Cuddly Khan

I just need to remember to move in the next turn before he does which may be imposable because he's the one who determines the rounds.

I give my 6 coins to Ladyhawk... and fish at A28
Quote from: comrade_general on January 25, 2014, 01:22:10 AMMost effective elected official. Ever. (not counting Jubal)

He is Jubal the modder, Jubal the wayfarer, Jubal the admin. And he has come to me now, at the turning of the tide.

Ladyhawk

I accept, thank you. And I dont know how you ''commited treason'' you are not part of his Kingdom nor is it his land. Its still mine untill he lands on it.
(\__/)
(='.'=) This is Bunny. Copy and paste bunny into your
(")_(") signature to help him gain world domination


A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.

Dimos

#371
He committed treason twice. First by starting the mutiny against me, which Dripping D revealed to me and was crushed by our army and then he fled; and secondly by destroying the buildings of Dimohill, my land. Make dreams Hawk, but it's my ancestral land and I am the most suitable to rule over it.

Khan, surrender to me now and you'll be judged at peace. War judgement can lead to death. Your judgement day might come sooner than you expect.

PS: Don't be a coward Khan, fight! You started rebelions and burned my house and docks, why do you run like a coward now?
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

Dimos

Round 22, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Last month brought the HILL at the verge of war. Ladyhawk, after the treaty about Guildmasteria had expired, entered it and claimed it for the ''Great Kingdom of Gavilan'' . She didn't farmed and she has 28 coins [with the donation]. The Khan under the fear of attack by Dimos sailed off with Ladyhawk's boat after burning and destroying all her buildings at Dimohill. He has no coins. Dimos is at A37, one rectangle away from the island, and he's about to become the first man to cross the sea successfully [reaching land]. He has 17 coins. Dripping D returned to his shelter at Exilianopolis after he went hunting in C17. He now onwns 20 gold coins. Death Nade remained inactive. He has 10 coins; he's at C9. So! What new will happen next round?

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 23, November, Year 2, Begins.

This round will end this Wednesday at 10 GMT.
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold

Gen_Glory

MOve to C17 and hunt

Buy Chainmail

Status: 10/10 axe, spea,r shield, leather, chainmail, +1 atk +1 def 14 gold
Tis but a scratch...


Dimos

#374
I move to A28 and... I proudly declare an attack on the Khan. I'll use the axe I took from Phoenixguard and my +1 attack skill point. I'll use my chainmail, leather armor, shield and +1 defence point to avoid being hurt by my enemy.

If I win, I'll also fish the region.

Khan, you are charged with Law 2 of the Kingdom of Dimohillia. You are found guilty of treason against the King for a) Attempting to start a failed revolution and b) burning, destroying and looting his majesty's house and docks at Dimohill.

Status: 9/10 Hp, +1 attack and defence, Chainmail, Leather Armor, Shield,  2 Axes. 15 Gold.
1 House at Dimopolis, one dockyard at Dimopolis. a ship at A28.

I also own the following books:

Nomoi Autokratorikoi

His Majesty, Dimos, King and Emperor of Dimohillia, Duke of Dimopolis and Conqueror of Jimbobalnd, declares that:

1: The King has the power to negotiate, execute and aproove treaties. If the King accepts it, his vassals can also do that job as special consulants of Dimohillia abroad.

2: Each traitor is punished with the penalty of death. Traitors are the most dangerous to the public order so they must be removed! b) If national security reasons impose it, the King and his advisors can transform the penalty to 2-8 turns of enslavement and removal of arms and peerage titles.

3: If the King dies, but his vassals win over a battle, the heir of his gains access to his belongings instantly. Denial from a vassal to give to the heir his heritage from the King is considered mutiny and it's punished likewise as in the article 2. If a player that is enemy of the Kingdom of Dimohillia dies and the loot the Dimohillians get is by ''last will'' to be inherited to a third person, outside of the Kingdom of Dimohillia: a) If the third player an ally Dimohillia, but not a vassal of it, he pays a tax of 1/3 or 1/2 of the money to the Kingdom of Dimohillia as a toll. b) If he's neutral towards Dimohilia he pays 1/2 or 2/3 of the money to the Kingdom of Dimohillia as a toll. c) Enemies are not allowed to inherit from Dimohilia loot. d) Weapons are forbiden to be exported from Dimohillia or be sold to others, unless all of the vassals and the King himself accept such an act. In case that weapons are exported they cost less than new ones.   

4: All religions are free, because the Empire of Dimohillia is a Secular State in which religious tolerance is total. Crimes against religion will be punished according to severity with removal of arms for 4 turns to enslavement for 2 turns. People who wish to serve Dimohillia as Priests, Bishops or Acolytes of ''the Creator'' or ''Corranos the Hunter'' , or any other religion will be paid 1 coin per round. Each man who preaces a new, unknown religion must submit 2-3 basic teachings of his faith. A 2-member comitee will decide if the new religious figure can be considered peaceful and be paid from the state coffers.

5: Taxes can be imposed in ordinary circumstances every 5 turns, and they can't be more than the 50% of the gains of each of the labourers of the Kingdom. Taxes will be different for poor and rich. Rich pay more, poor pay less. In case of War, Rebelion or any other unholy Catastroph, the King can impose extra taxes on the subjects, even in 100% of their income. Denial of payment of a tax is considered mutiny and it's punished as the article 2 suggests.

6: Thiefs, Bandits or Rebels can be killed by the army; or enslaved. They are to be enslaved, only after the aprooval of all the King's advisors/vassals.

 The tale of the Island
Introduction: It's a great secret, that Dimos, the Imperial Majesty of Dimohillia, Prince of San Vadero and Duke of Dimopolis descends from an island.
1. This island was called Dimohill and it was inhabited by all the nobles of the HILL lands.
2. Five Generations before it was ruled by Dimoric, King of the HILLIANS. Gavilanius and Vaderus were his vassals.
3. Gavilanus left the island in search for gold, for the life in the island was rough. One generation later Vaderus went in the Woods and he became a Saint of the religion of the Creator.
4. Vaderus descendants became pagan, and disgraced his name.
5. The age of great Ice came in the island. Thus Johannus, grandfather of King Dimos came on foot to the mainland. He founded the sacred city of Dimopolis, where he flourished again.
6. LEGEND has it that one day, a descendant of Dimoric will return to claim his ancestral lands.
7. LET THAT BE SOON.

I've also entered into a new treaty of mutual defence with Dripping D for 8 rounds.
Team member of: Europe 1080 / Southern Realms / Britannia 1100 Gold