Here it is, after more than a month, we have something new to test!
http://depositfiles.com/files/r1m81qbaeTo install:
1. Make sure you have a CLEAN copy of RTW 1.5 with BI 1.6
2. Extract the archive to your desktop.
3. Copy/paste the data folder to your CLEAN RTW directory.
4. Overwrite ALL files
5. Go to data/world/maps/base and delete the map.rwm and map_heights.hgt files
6. Create a shortcut for BI and add this in the target line: -show_err -nm -mod
7. TEST!
Here is everything that is included:
;;;;0.1;;;;
-Player1's Bug Fixer v3.36
-Hader's All Factions Mod
-Sinuhet's AI Formations 7.0
-Dol Goldur's No Boiling Oil
-Three New battering Rams
-Wlesmana's Projectiles sticking in Ground Mod
-Diadochi Total War's Grass and Sky
-BI Night Battles
-BI Shieldwall
-Resef's Combined Animations
-Force Diplomacy by DimeBagHo
-Marcus Camillus' Player Formations
SPQR Fort Mod by Lt1956
;;;;;;;0.2;;;;;;
-98% of units reskinned
-Webbird skins implemented
-Warspite skins implemented
-Ferres Modding Legion Pack v1.3 implemented
;;;;;;;0.3;;;;;;
-DMB fixes so a few units do not look vanilla
-RS2 Environments
-New banners and symbols for most factions (Brutii, Senate, Scipii still look very vanilla)
-Generals and Captains have new textures on strat map. Credits to webbird, warspite, and Prometheus
-New textures for the campaign map. Credits go to limes of AEE and RS2. Trees are from M2TW
-New settlement models for campaign map thanks to RTR VII
-New menu backdrop, and loading screens. I edited the loading screens, Menu is credited to RTR.
-New Loading bar from RTR
;;;;;;;;0.3.5;;;;;;;;;
-New Seleucid Legionary courtesy of spirit_of_rob
-DTW Walls Implemented
;;;;;;;0.4;;;;;;;;;;
-RTH 1.2 Map with vanilla set up implemented courtesy of Philadelphos
;;;;;0.5;;;;;
-Pinarius Horses
-Got rid of Resefs Animations since they were buggy. Added a unified animation pack that consists of EB's, RG's and Signifier One's Animations
-Added Unit Cards to 95% of the Units thanks to BERCOR!. Chariot units and a few rebel units still maintain vanilla unit cards.
-Added RS2 Settlement Trees, really makes a difference!
-Added Sleepysmoo's and Florin80's Wall mod - Makes Large Stone Walls look like Stone Walls, since AI was buggy with them.
-Got rid of Epic Stone Walls
-Fixed Siege Engines so that they are compatible with all walls
-Added phalanx_man's Realistic EDU. Battles are a lot longer and more realistic than ever!
-Added BI interface for Barbarian Factions
-Each culture has a unique set of Advisors now
-Edited descr_strat so that all factions begin with a larger more experienced army. Also made Numidia and Parthia a bit stronger, gave Olbia to Scythia, Pessinus to the Seleucids, and took away two settlements from the Germans.
-A few EDU and DMB edits, all cavalry units hold their reins now.
-Added a Naval Mini Mod made by Iskandar for ExRM. Sea battles should now have better outcomes and not be so impossible to win as well as being less frequent.
-Renamed a few settlements to reflect the 280 BC timeframe
-Hoplites now fight in a phalanx formation with overhead animation. They operate best when in a line, just like they did historically.
-Added new custom locations to custom and historical battle sites
To use Force Diplomacy:
In order to use the force diplomacy script, you must first hit ESC, then game options, then click the "Reset Advisor" button, then click the checkmark to close the scroll!
Then have one of your diplomats engage the AI, you must then click on the"?"
button, the advisor will apear, with text that reads "You can force this faction to accept your offer by clicking on the "show me how" button." If it says something about victory conditions, YOU HAVE DONE IT WRONG! START OVER!
Click on the "Show me how button",
propose whatever you want, the AI will now accept it, as long as it has it! The AI will not give you things it doesn't have(Like money).
This will only work one time per use, if you wish to force the AI again, you must start the process over!
Testing:
Basically test everything from above, make sure everything runs smoothly, look out for bugs, and give solid reports. EVERYONE TAKE A FEW SCREENSHOTS! Both of the campaign and battle maps. These will be used for previews and promoting the mod once we release on TWC.
Barring any major issues, we are set to release on WEDNESDAY FEB 19th! So get your testing in ASAP, no messing around boys!
Sign up for your factions!
BETA Testing Sign Up:ahowl11 - Everything
Bercor - Armenia, Macedon
b257 - Scipii, Brutii, Carthage
Mausolos of Caria - Greeks
Sigma - Spain, Egypt
Feanaro -
Ciciro -
cyprian2 -
jubal -
comrade_general -
thecheese -
Caligen -
Zephyronian -
Cozmicus -
xsithspawnx - Pontus, Thrace
Mirionis9 -
Alavaria -
Principe Alessandro -
Vrosivs Avgvstvs Ravkvs -
phalanx_man -
TheMilo -
Aquila - Gauls
YourStepDad - Julii
Skitoritto - Scythia
Ravagers Prey - Parthia
Happy testing!