Author Topic: RTR Project 'Grand Campaign' BETA Testing 0.5!  (Read 29423 times)

ahowl11

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #15 on: February 16, 2014, 07:26:33 AM »
Playing as Julii, here is their financial situation after 20 turns. Far too easy.
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b257

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #16 on: February 16, 2014, 06:37:35 PM »
Damn, its going to be a good day for the other factions when the romans are finally merged.

ahowl11

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #17 on: February 16, 2014, 07:29:26 PM »
I agree. I get the feeling that the Roman factions are somewhat hard coded to dominate the game.
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b257

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #18 on: February 16, 2014, 07:37:03 PM »
You, know, I don't think I'm going to even post screens of my Scipii campaign, it's pretty much like my Brutii campaign especially since they are going to be merged anyways:

Turn:20
Bank: 43,187

I pretty much conquered Syracuse and a few settlements in northwest africa. Rebel Navy attacks are still frequent though. Didn't run into any bugs. I'm looking forward to carthage, when I played them last I was rolling in cash :)

Bercor

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #19 on: February 16, 2014, 07:41:54 PM »
The problem lies also in the ridiculous easy vanilla economy.

b257

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #20 on: February 16, 2014, 07:49:27 PM »
The problem lies also in the ridiculous easy vanilla economy.

Very True, but it will be fixed, that is for certain.

Edit:

My results from Carthage:

1. Rebel Navies need to be weakened, You do not know how many times my fleets got wiped out by the rebels. I lost Sicily because of those damn rebels!!! I had an army of 5 Liby Poeni infantry, 4 long shields, 4 skirmishers and 2 war elephants on fleet headed towards sicily to relieve one of my towns under siege by the brutii and it got sunk by a rebel navy and I lost my faction leader because the reinforcements never made it. To make matter worse, when I saw the island was lost, I evacuated the troops from my two remaining settlements and you know what happened, rebel fleet sunk the boats they were in, and I had the advantage!

2. Carthage is wealthy, which offset the losses I sustained from sicily here is the screenshot of their financial status at turn 20:
Spoiler (click to show/hide)

Other than that no bugs, so far so good, though rebel fleets need balancing
« Last Edit: February 16, 2014, 09:28:37 PM by b257 »

Bercor

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #21 on: February 17, 2014, 06:56:59 PM »
I'll test Armenia and Macedon, if nobody wants them...

ahowl11

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #22 on: February 17, 2014, 07:23:35 PM »
Go for it
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Bercor

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #23 on: February 17, 2014, 10:10:28 PM »

I found this strange glitch in the hoplites animation. As you can see, when they're fighting in a hill, they attack by pointing their dory towards the sky...

ahowl11

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #24 on: February 17, 2014, 10:17:00 PM »
It's a bug that comes with the formation. I'm not sure if it can be fixed
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Bercor

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #25 on: February 18, 2014, 01:12:25 AM »
Another one, now with the pikeman:

They should be in phalanx position, but are holding the sarissa with only one hand...

ahowl11

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #26 on: February 18, 2014, 01:28:52 AM »
Are they like this every time?
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Bercor

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #27 on: February 18, 2014, 01:31:39 AM »
Are they like this every time?

I don't think so, I only noticed in this battle.

ahowl11

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #28 on: February 18, 2014, 01:37:03 AM »
Okay because I haven't noticed it
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b257

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Re: RTR Project 'Grand Campaign' BETA Testing 0.5!
« Reply #29 on: February 18, 2014, 04:25:15 AM »
Playing a new carthage campaign today I noticed something odd, Egypt had declared war on Armenia, I ignored it at first thinking it was nothing but every few turns it popped up and I didn't think Egypt had expanded so quickly, so When I toggled fog of war I saw that Armenia had a settlement in southwest Arabia. Is this a bug? because Armenia had pretty good sized garrison in the settlement but was getting thrashed by the seleucids who were pretty much duking it out with the egyptians.